Module: Echoes::SvgCgRenderer
- Defined in:
- lib/echoes/svg_cg_renderer.rb
Overview
Native CoreGraphics SVG rasterizer. Tried first by SvgRenderer before falling back to WKWebView. Covers “path-only” SVGs —<path>, basic shapes, <g> with attribute inheritance, transforms — and returns nil for anything outside that subset so the caller bails to WebKit.
Wire format: width:, height: or nil.
Constant Summary collapse
- BAIL_TAGS =
Tags whose presence forces a bail. Everything else we either render or silently ignore (e.g. <title>, <desc>, <metadata>). Using a Hash for O(1) lookup without requiring ‘set`.
%w[ text textPath tspan tref image foreignObject filter mask clipPath linearGradient radialGradient pattern use symbol defs animate animateTransform animateMotion set script style ].each_with_object({}) { |t, h| h[t] = true }.freeze
- SHAPE_TAGS =
Tags we know how to draw.
%w[path rect circle ellipse line polygon polyline] .each_with_object({}) { |t, h| h[t] = true }.freeze
- DEFAULT_ATTRS =
Initial graphics state inherited by the root <svg> element.
{ 'fill' => 'black', 'stroke' => 'none', 'stroke-width' => '1', 'fill-rule' => 'nonzero', 'stroke-linecap' => 'butt', 'stroke-linejoin' => 'miter', 'stroke-miterlimit' => '4', 'opacity' => '1', 'fill-opacity' => '1', 'stroke-opacity' => '1', }.freeze
Class Method Summary collapse
-
.angle_between(ux, uy, vx, vy) ⇒ Object
Signed angle from vector (ux, uy) to (vx, vy), in radians.
- .apply_line_attrs(ctx, attrs, sw) ⇒ Object
- .apply_transform(ctx, str) ⇒ Object
-
.arc_to_beziers(ctx, x1, y1, rx, ry, phi_deg, fa, fs, x2, y2) ⇒ Object
SVG endpoint-arc → cubic-Bezier segments in user space (no CTM tricks, so we don’t disturb path coordinates emitted by other commands).
- .attr_num(str, default = nil) ⇒ Object
- .build_circle(ctx, attrs) ⇒ Object
- .build_ellipse(ctx, attrs) ⇒ Object
- .build_line(ctx, attrs) ⇒ Object
-
.build_path(ctx, d) ⇒ Object
— path data —.
- .build_polygon(ctx, attrs, close:) ⇒ Object
-
.build_rect(ctx, attrs) ⇒ Object
— basic-shape builders —.
- .build_rounded_rect(ctx, x, y, w, h, rx, ry) ⇒ Object
-
.collect_events(svg_bytes) ⇒ Object
Walk the SVG bytes once into a flat event list.
-
.draw_shape(ctx, tag, attrs, inherited) ⇒ Object
‘inherited` is the merged paint attrs from enclosing <svg>/<g> frames.
- .ellipse_path(ctx, cx, cy, rx, ry) ⇒ Object
- .ellipse_xform(px, py, rx, ry, cos_phi, sin_phi, cx, cy) ⇒ Object
- .find_root_attrs(events) ⇒ Object
-
.merge_attrs(parent, attrs) ⇒ Object
Effective attrs = inherited + element attrs + style= overrides.
-
.paint(ctx, attrs) ⇒ Object
— paint —.
- .parse_float(str, default) ⇒ Object
-
.parse_length(str) ⇒ Object
Numeric SVG length: a number with an optional CSS unit.
- .parse_opacity(str) ⇒ Object
- .parse_points(str) ⇒ Object
- .parse_style(str) ⇒ Object
- .parse_viewbox(str) ⇒ Object
-
.rasterize(svg_bytes, width:, height:) ⇒ Object
Entry point.
-
.render_events(ctx, events) ⇒ Object
Walk the event list, maintaining a stack of inherited paint attribute hashes.
-
.setup_root_ctm(ctx, width, height, root_attrs) ⇒ Object
Translate y-flip + viewBox onto the bitmap-context CTM.
Class Method Details
.angle_between(ux, uy, vx, vy) ⇒ Object
Signed angle from vector (ux, uy) to (vx, vy), in radians.
604 605 606 607 608 609 610 |
# File 'lib/echoes/svg_cg_renderer.rb', line 604 def angle_between(ux, uy, vx, vy) dot = ux * vx + uy * vy mag = Math.sqrt((ux * ux + uy * uy) * (vx * vx + vy * vy)) c = (dot / mag).clamp(-1.0, 1.0) a = Math.acos(c) (ux * vy - uy * vx) < 0 ? -a : a end |
.apply_line_attrs(ctx, attrs, sw) ⇒ Object
654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 |
# File 'lib/echoes/svg_cg_renderer.rb', line 654 def apply_line_attrs(ctx, attrs, sw) ObjC::CGContextSetLineWidth.call(ctx, sw) if sw && sw > 0 case attrs['stroke-linecap'] when 'round' then ObjC::CGContextSetLineCap.call(ctx, ObjC::KCG_LINE_CAP_ROUND) when 'square' then ObjC::CGContextSetLineCap.call(ctx, ObjC::KCG_LINE_CAP_SQUARE) when 'butt' then ObjC::CGContextSetLineCap.call(ctx, ObjC::KCG_LINE_CAP_BUTT) end case attrs['stroke-linejoin'] when 'round' then ObjC::CGContextSetLineJoin.call(ctx, ObjC::KCG_LINE_JOIN_ROUND) when 'bevel' then ObjC::CGContextSetLineJoin.call(ctx, ObjC::KCG_LINE_JOIN_BEVEL) when 'miter' then ObjC::CGContextSetLineJoin.call(ctx, ObjC::KCG_LINE_JOIN_MITER) end if (ml = parse_float(attrs['stroke-miterlimit'], nil)) ObjC::CGContextSetMiterLimit.call(ctx, ml) if ml > 0 end end |
.apply_transform(ctx, str) ⇒ Object
248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 |
# File 'lib/echoes/svg_cg_renderer.rb', line 248 def apply_transform(ctx, str) return if str.nil? || str.empty? ops = SvgTransform.parse(str) return unless ops ops.each do |op, args| case op when :translate ObjC::CGContextTranslateCTM.call(ctx, args[0], args[1]) when :scale ObjC::CGContextScaleCTM.call(ctx, args[0], args[1]) when :rotate # SVG rotates around (cx, cy): translate to cx,cy, rotate, # translate back. deg, cx, cy = args rad = deg * Math::PI / 180.0 if cx != 0.0 || cy != 0.0 ObjC::CGContextTranslateCTM.call(ctx, cx, cy) ObjC::CGContextRotateCTM.call(ctx, rad) ObjC::CGContextTranslateCTM.call(ctx, -cx, -cy) else ObjC::CGContextRotateCTM.call(ctx, rad) end when :matrix a, b, c, d, e, f = args ObjC::CGContextConcatCTM.call(ctx, a, b, c, d, e, f) when :skewx # skewX(angle) = matrix(1, 0, tan(angle), 1, 0, 0) t = Math.tan(args[0] * Math::PI / 180.0) ObjC::CGContextConcatCTM.call(ctx, 1.0, 0.0, t, 1.0, 0.0, 0.0) when :skewy t = Math.tan(args[0] * Math::PI / 180.0) ObjC::CGContextConcatCTM.call(ctx, 1.0, t, 0.0, 1.0, 0.0, 0.0) end end end |
.arc_to_beziers(ctx, x1, y1, rx, ry, phi_deg, fa, fs, x2, y2) ⇒ Object
SVG endpoint-arc → cubic-Bezier segments in user space (no CTM tricks, so we don’t disturb path coordinates emitted by other commands). Per SVG 1.1 appendix F.6.5 + the standard Bezier approximation for circular arcs.
516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 |
# File 'lib/echoes/svg_cg_renderer.rb', line 516 def arc_to_beziers(ctx, x1, y1, rx, ry, phi_deg, fa, fs, x2, y2) # Degenerate cases: zero radius or coincident endpoints → line. if rx.abs < 1e-9 || ry.abs < 1e-9 || (x1 == x2 && y1 == y2) ObjC::CGContextAddLineToPoint.call(ctx, x2, y2) return end rx = rx.abs ry = ry.abs phi = phi_deg * Math::PI / 180.0 cos_phi = Math.cos(phi) sin_phi = Math.sin(phi) # Step 1: midpoint transform. dx = (x1 - x2) / 2.0 dy = (y1 - y2) / 2.0 x1p = cos_phi * dx + sin_phi * dy y1p = -sin_phi * dx + cos_phi * dy # Step 2: ensure radii are big enough; otherwise scale them up. lambda = (x1p * x1p) / (rx * rx) + (y1p * y1p) / (ry * ry) if lambda > 1 s = Math.sqrt(lambda) rx *= s ry *= s end # Step 3: compute center in the rotated frame. sign = (fa == fs ? -1 : 1) num = rx * rx * ry * ry - rx * rx * y1p * y1p - ry * ry * x1p * x1p den = rx * rx * y1p * y1p + ry * ry * x1p * x1p coef = sign * Math.sqrt([num / den, 0.0].max) cxp = coef * (rx * y1p) / ry cyp = -coef * (ry * x1p) / rx # Step 4: rotate back + translate to actual center. cx = cos_phi * cxp - sin_phi * cyp + (x1 + x2) / 2.0 cy = sin_phi * cxp + cos_phi * cyp + (y1 + y2) / 2.0 # Step 5: angles. theta1 = angle_between(1.0, 0.0, (x1p - cxp) / rx, (y1p - cyp) / ry) delta_raw = angle_between((x1p - cxp) / rx, (y1p - cyp) / ry, (-x1p - cxp) / rx, (-y1p - cyp) / ry) delta = delta_raw if fs == 0 && delta > 0 delta -= 2 * Math::PI elsif fs == 1 && delta < 0 delta += 2 * Math::PI end # Step 6: split the sweep into ≤ 90° pieces and emit cubics. segments = (delta.abs / (Math::PI / 2.0)).ceil segments = 1 if segments < 1 seg_delta = delta / segments t = 4.0 / 3.0 * Math.tan(seg_delta / 4.0) cur_theta = theta1 segments.times do a1 = cur_theta a2 = cur_theta + seg_delta cos_a1 = Math.cos(a1); sin_a1 = Math.sin(a1) cos_a2 = Math.cos(a2); sin_a2 = Math.sin(a2) # Control points on the unit ellipse. p1x = cos_a1 - t * sin_a1 p1y = sin_a1 + t * cos_a1 p2x = cos_a2 + t * sin_a2 p2y = sin_a2 - t * cos_a2 p3x = cos_a2 p3y = sin_a2 # Transform: scale by (rx, ry), rotate by phi, translate by (cx, cy). c1x, c1y = ellipse_xform(p1x, p1y, rx, ry, cos_phi, sin_phi, cx, cy) c2x, c2y = ellipse_xform(p2x, p2y, rx, ry, cos_phi, sin_phi, cx, cy) ex, ey = ellipse_xform(p3x, p3y, rx, ry, cos_phi, sin_phi, cx, cy) ObjC::CGContextAddCurveToPoint.call(ctx, c1x, c1y, c2x, c2y, ex, ey) cur_theta = a2 end end |
.attr_num(str, default = nil) ⇒ Object
683 684 685 686 687 |
# File 'lib/echoes/svg_cg_renderer.rb', line 683 def attr_num(str, default = nil) return default if str.nil? || str.empty? f = Float(str) rescue nil f.nil? ? default : f end |
.build_circle(ctx, attrs) ⇒ Object
338 339 340 341 342 343 344 345 346 |
# File 'lib/echoes/svg_cg_renderer.rb', line 338 def build_circle(ctx, attrs) cx = attr_num(attrs['cx'], 0.0) cy = attr_num(attrs['cy'], 0.0) r = attr_num(attrs['r']) return false if r.nil? || r <= 0 ObjC::CGContextAddArc.call(ctx, cx, cy, r, 0.0, 2.0 * Math::PI, 0) ObjC::CGContextClosePath.call(ctx) true end |
.build_ellipse(ctx, attrs) ⇒ Object
348 349 350 351 352 353 354 355 356 357 358 |
# File 'lib/echoes/svg_cg_renderer.rb', line 348 def build_ellipse(ctx, attrs) cx = attr_num(attrs['cx'], 0.0) cy = attr_num(attrs['cy'], 0.0) rx = attr_num(attrs['rx']) ry = attr_num(attrs['ry']) return false if rx.nil? || ry.nil? || rx <= 0 || ry <= 0 # Build a unit circle scaled into an ellipse via cubic Beziers # (avoids CTM games that would distort other path elements). ellipse_path(ctx, cx, cy, rx, ry) true end |
.build_line(ctx, attrs) ⇒ Object
376 377 378 379 380 381 382 383 384 |
# File 'lib/echoes/svg_cg_renderer.rb', line 376 def build_line(ctx, attrs) x1 = attr_num(attrs['x1'], 0.0) y1 = attr_num(attrs['y1'], 0.0) x2 = attr_num(attrs['x2'], 0.0) y2 = attr_num(attrs['y2'], 0.0) ObjC::CGContextMoveToPoint.call(ctx, x1, y1) ObjC::CGContextAddLineToPoint.call(ctx, x2, y2) true end |
.build_path(ctx, d) ⇒ Object
— path data —
405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 |
# File 'lib/echoes/svg_cg_renderer.rb', line 405 def build_path(ctx, d) return true if d.nil? || d.empty? # empty path is valid, no-op ops = SvgPathParser.parse(d) return nil unless ops # nil = bail signal cur_x = 0.0 cur_y = 0.0 start_x = 0.0 start_y = 0.0 last_cubic = nil # [cp2x, cp2y] for S reflection last_quad = nil # [cpx, cpy] for T reflection ops.each do |cmd, args| abs = cmd.to_s.match?(/[A-Z]/) case cmd when :M, :m x, y = args if abs cur_x, cur_y = x, y else cur_x += x; cur_y += y end start_x, start_y = cur_x, cur_y ObjC::CGContextMoveToPoint.call(ctx, cur_x, cur_y) last_cubic = nil; last_quad = nil when :L, :l x, y = args if abs cur_x, cur_y = x, y else cur_x += x; cur_y += y end ObjC::CGContextAddLineToPoint.call(ctx, cur_x, cur_y) last_cubic = nil; last_quad = nil when :H, :h x = args[0] cur_x = abs ? x : cur_x + x ObjC::CGContextAddLineToPoint.call(ctx, cur_x, cur_y) last_cubic = nil; last_quad = nil when :V, :v y = args[0] cur_y = abs ? y : cur_y + y ObjC::CGContextAddLineToPoint.call(ctx, cur_x, cur_y) last_cubic = nil; last_quad = nil when :C, :c c1x, c1y, c2x, c2y, x, y = args unless abs c1x += cur_x; c1y += cur_y c2x += cur_x; c2y += cur_y x += cur_x; y += cur_y end ObjC::CGContextAddCurveToPoint.call(ctx, c1x, c1y, c2x, c2y, x, y) cur_x, cur_y = x, y last_cubic = [c2x, c2y]; last_quad = nil when :S, :s c2x, c2y, x, y = args unless abs c2x += cur_x; c2y += cur_y x += cur_x; y += cur_y end c1x, c1y = if last_cubic [2 * cur_x - last_cubic[0], 2 * cur_y - last_cubic[1]] else [cur_x, cur_y] end ObjC::CGContextAddCurveToPoint.call(ctx, c1x, c1y, c2x, c2y, x, y) cur_x, cur_y = x, y last_cubic = [c2x, c2y]; last_quad = nil when :Q, :q cpx, cpy, x, y = args unless abs cpx += cur_x; cpy += cur_y x += cur_x; y += cur_y end ObjC::CGContextAddQuadCurveToPoint.call(ctx, cpx, cpy, x, y) cur_x, cur_y = x, y last_quad = [cpx, cpy]; last_cubic = nil when :T, :t x, y = args unless abs x += cur_x; y += cur_y end cpx, cpy = if last_quad [2 * cur_x - last_quad[0], 2 * cur_y - last_quad[1]] else [cur_x, cur_y] end ObjC::CGContextAddQuadCurveToPoint.call(ctx, cpx, cpy, x, y) cur_x, cur_y = x, y last_quad = [cpx, cpy]; last_cubic = nil when :A, :a rx, ry, phi_deg, fa, fs, x, y = args unless abs x += cur_x; y += cur_y end arc_to_beziers(ctx, cur_x, cur_y, rx, ry, phi_deg, fa.to_i, fs.to_i, x, y) cur_x, cur_y = x, y last_cubic = nil; last_quad = nil when :Z, :z ObjC::CGContextClosePath.call(ctx) cur_x, cur_y = start_x, start_y last_cubic = nil; last_quad = nil end end true end |
.build_polygon(ctx, attrs, close:) ⇒ Object
386 387 388 389 390 391 392 393 394 |
# File 'lib/echoes/svg_cg_renderer.rb', line 386 def build_polygon(ctx, attrs, close:) pts = parse_points(attrs['points']) return false unless pts && pts.size >= 2 x, y = pts.shift ObjC::CGContextMoveToPoint.call(ctx, x, y) pts.each { |px, py| ObjC::CGContextAddLineToPoint.call(ctx, px, py) } ObjC::CGContextClosePath.call(ctx) if close true end |
.build_rect(ctx, attrs) ⇒ Object
— basic-shape builders —
286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 |
# File 'lib/echoes/svg_cg_renderer.rb', line 286 def build_rect(ctx, attrs) x = attr_num(attrs['x'], 0.0) y = attr_num(attrs['y'], 0.0) w = attr_num(attrs['width']) h = attr_num(attrs['height']) return false if w.nil? || h.nil? || w <= 0 || h <= 0 rx = attr_num(attrs['rx']) ry = attr_num(attrs['ry']) # SVG: missing rx/ry mirror each other; both missing = sharp. rx ||= ry ry ||= rx if rx.nil? || rx <= 0 || ry <= 0 # Sharp rect. ObjC::CGContextMoveToPoint.call(ctx, x, y) ObjC::CGContextAddLineToPoint.call(ctx, x + w, y) ObjC::CGContextAddLineToPoint.call(ctx, x + w, y + h) ObjC::CGContextAddLineToPoint.call(ctx, x, y + h) ObjC::CGContextClosePath.call(ctx) else # Rounded rect via four arcs. Clip radii to half the side. rx = [rx, w / 2.0].min ry = [ry, h / 2.0].min build_rounded_rect(ctx, x, y, w, h, rx, ry) end true end |
.build_rounded_rect(ctx, x, y, w, h, rx, ry) ⇒ Object
313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 |
# File 'lib/echoes/svg_cg_renderer.rb', line 313 def build_rounded_rect(ctx, x, y, w, h, rx, ry) # Trace: start at (x+rx, y), go around clockwise (in SVG's # y-down sense) emitting straight edges and corner arcs. # Each corner arc is approximated as a cubic Bezier with the # standard kappa = (4/3)(sqrt(2)-1) ≈ 0.5523 multiplier. k = 4.0 / 3.0 * (Math.sqrt(2.0) - 1.0) kx = rx * k ky = ry * k ObjC::CGContextMoveToPoint.call(ctx, x + rx, y) ObjC::CGContextAddLineToPoint.call(ctx, x + w - rx, y) ObjC::CGContextAddCurveToPoint.call(ctx, x + w - rx + kx, y, x + w, y + ry - ky, x + w, y + ry) ObjC::CGContextAddLineToPoint.call(ctx, x + w, y + h - ry) ObjC::CGContextAddCurveToPoint.call(ctx, x + w, y + h - ry + ky, x + w - rx + kx, y + h, x + w - rx, y + h) ObjC::CGContextAddLineToPoint.call(ctx, x + rx, y + h) ObjC::CGContextAddCurveToPoint.call(ctx, x + rx - kx, y + h, x, y + h - ry + ky, x, y + h - ry) ObjC::CGContextAddLineToPoint.call(ctx, x, y + ry) ObjC::CGContextAddCurveToPoint.call(ctx, x, y + ry - ky, x + rx - kx, y, x + rx, y) ObjC::CGContextClosePath.call(ctx) end |
.collect_events(svg_bytes) ⇒ Object
Walk the SVG bytes once into a flat event list. Bails (returns nil) on any blacklisted tag.
91 92 93 94 95 96 97 98 99 100 |
# File 'lib/echoes/svg_cg_renderer.rb', line 91 def collect_events(svg_bytes) events = [] SvgWalker.events(svg_bytes) do |kind, tag, attrs| if (kind == :open || kind == :self_close) && BAIL_TAGS.include?(tag) return nil end events << [kind, tag, attrs] end events end |
.draw_shape(ctx, tag, attrs, inherited) ⇒ Object
‘inherited` is the merged paint attrs from enclosing <svg>/<g> frames. `attrs` is the element’s own attributes (geometry and any element-local paint overrides). The shape’s own ‘transform=` is applied locally so the rest of the path’s coordinates aren’t affected.
Returns true on success, false to bail the whole render (used only when a ‘<path>` has unparseable `d=` data). Missing / malformed geometry on other shapes silently skips the draw.
227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 |
# File 'lib/echoes/svg_cg_renderer.rb', line 227 def draw_shape(ctx, tag, attrs, inherited) effective = merge_attrs(inherited, attrs) ObjC::CGContextSaveGState.call(ctx) apply_transform(ctx, attrs['transform']) ObjC::CGContextBeginPath.call(ctx) built = case tag when 'path' then build_path(ctx, attrs['d']) when 'rect' then build_rect(ctx, attrs) when 'circle' then build_circle(ctx, attrs) when 'ellipse' then build_ellipse(ctx, attrs) when 'line' then build_line(ctx, attrs) when 'polygon' then build_polygon(ctx, attrs, close: true) when 'polyline' then build_polygon(ctx, attrs, close: false) end return false if built.nil? # bail signal from build_* paint(ctx, effective) if built true ensure ObjC::CGContextRestoreGState.call(ctx) end |
.ellipse_path(ctx, cx, cy, rx, ry) ⇒ Object
360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 |
# File 'lib/echoes/svg_cg_renderer.rb', line 360 def ellipse_path(ctx, cx, cy, rx, ry) k = 4.0 / 3.0 * (Math.sqrt(2.0) - 1.0) kx = rx * k ky = ry * k ObjC::CGContextMoveToPoint.call(ctx, cx + rx, cy) ObjC::CGContextAddCurveToPoint.call(ctx, cx + rx, cy + ky, cx + kx, cy + ry, cx, cy + ry) ObjC::CGContextAddCurveToPoint.call(ctx, cx - kx, cy + ry, cx - rx, cy + ky, cx - rx, cy) ObjC::CGContextAddCurveToPoint.call(ctx, cx - rx, cy - ky, cx - kx, cy - ry, cx, cy - ry) ObjC::CGContextAddCurveToPoint.call(ctx, cx + kx, cy - ry, cx + rx, cy - ky, cx + rx, cy) ObjC::CGContextClosePath.call(ctx) end |
.ellipse_xform(px, py, rx, ry, cos_phi, sin_phi, cx, cy) ⇒ Object
596 597 598 599 600 601 |
# File 'lib/echoes/svg_cg_renderer.rb', line 596 def ellipse_xform(px, py, rx, ry, cos_phi, sin_phi, cx, cy) sx = px * rx sy = py * ry [cos_phi * sx - sin_phi * sy + cx, sin_phi * sx + cos_phi * sy + cy] end |
.find_root_attrs(events) ⇒ Object
102 103 104 105 106 107 |
# File 'lib/echoes/svg_cg_renderer.rb', line 102 def find_root_attrs(events) events.each do |kind, tag, attrs| return attrs if (kind == :open || kind == :self_close) && tag == 'svg' end nil end |
.merge_attrs(parent, attrs) ⇒ Object
Effective attrs = inherited + element attrs + style= overrides. Style overrides per CSS specificity ranking.
200 201 202 203 |
# File 'lib/echoes/svg_cg_renderer.rb', line 200 def merge_attrs(parent, attrs) style = parse_style(attrs['style']) parent.merge(attrs).merge(style) end |
.paint(ctx, attrs) ⇒ Object
— paint —
614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 |
# File 'lib/echoes/svg_cg_renderer.rb', line 614 def paint(ctx, attrs) cur_color = SvgColor.parse(attrs['color']) || [0.0, 0.0, 0.0, 1.0] cur_color = [0.0, 0.0, 0.0, 1.0] if cur_color == :none fill = SvgColor.parse(attrs['fill'], current_color: cur_color) stroke = SvgColor.parse(attrs['stroke'], current_color: cur_color) sw = parse_float(attrs['stroke-width'], 1.0) sw = 0.0 if sw < 0.0 sw = nil if stroke == :none f_op = parse_opacity(attrs['fill-opacity']) s_op = parse_opacity(attrs['stroke-opacity']) o = parse_opacity(attrs['opacity']) fill_rule = (attrs['fill-rule'] == 'evenodd') ? :evenodd : :nonzero apply_line_attrs(ctx, attrs, sw) if !fill.nil? && fill != :none r, g, b, a = fill ObjC::CGContextSetRGBFillColor.call(ctx, r, g, b, a * f_op * o) end if !stroke.nil? && stroke != :none && sw && sw > 0 r, g, b, a = stroke ObjC::CGContextSetRGBStrokeColor.call(ctx, r, g, b, a * s_op * o) end do_fill = !fill.nil? && fill != :none do_stroke = !stroke.nil? && stroke != :none && sw && sw > 0 mode = if do_fill && do_stroke fill_rule == :evenodd ? ObjC::KCG_PATH_EO_FILL_STROKE : ObjC::KCG_PATH_FILL_STROKE elsif do_fill fill_rule == :evenodd ? ObjC::KCG_PATH_EO_FILL : ObjC::KCG_PATH_FILL elsif do_stroke ObjC::KCG_PATH_STROKE else return end ObjC::CGContextDrawPath.call(ctx, mode) end |
.parse_float(str, default) ⇒ Object
677 678 679 680 681 |
# File 'lib/echoes/svg_cg_renderer.rb', line 677 def parse_float(str, default) return default if str.nil? || str.empty? f = Float(str) rescue nil f.nil? ? default : f end |
.parse_length(str) ⇒ Object
Numeric SVG length: a number with an optional CSS unit. px / pt / unitless treated as user units; em / % return nil (need layout context we don’t have).
137 138 139 140 141 142 143 144 145 |
# File 'lib/echoes/svg_cg_renderer.rb', line 137 def parse_length(str) return nil if str.nil? || str.empty? m = /\A\s*([0-9]*\.?[0-9]+)\s*([a-z%]*)\s*\z/i.match(str) return nil unless m unit = m[2].downcase return nil if unit == 'em' || unit == '%' n = m[1].to_f n.positive? ? n : nil end |
.parse_opacity(str) ⇒ Object
671 672 673 674 675 |
# File 'lib/echoes/svg_cg_renderer.rb', line 671 def parse_opacity(str) return 1.0 if str.nil? || str.empty? f = Float(str) rescue nil f.nil? ? 1.0 : f.clamp(0.0, 1.0) end |
.parse_points(str) ⇒ Object
396 397 398 399 400 401 |
# File 'lib/echoes/svg_cg_renderer.rb', line 396 def parse_points(str) return nil if str.nil? || str.strip.empty? flat = str.scan(/-?\d+(?:\.\d+)?(?:[eE][+-]?\d+)?/).map(&:to_f) return nil if flat.empty? || flat.size.odd? flat.each_slice(2).to_a end |
.parse_style(str) ⇒ Object
205 206 207 208 209 210 211 212 213 214 |
# File 'lib/echoes/svg_cg_renderer.rb', line 205 def parse_style(str) return {} if str.nil? || str.empty? out = {} str.split(';').each do |decl| k, v = decl.split(':', 2) next unless k && v out[k.strip] = v.strip end out end |
.parse_viewbox(str) ⇒ Object
147 148 149 150 151 152 |
# File 'lib/echoes/svg_cg_renderer.rb', line 147 def parse_viewbox(str) return nil if str.nil? || str.empty? parts = str.strip.split(/[\s,]+/).map { |p| Float(p) rescue nil } return nil unless parts.size == 4 && parts.none?(&:nil?) parts end |
.rasterize(svg_bytes, width:, height:) ⇒ Object
Entry point. Returns width:, height: or nil.
54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 |
# File 'lib/echoes/svg_cg_renderer.rb', line 54 def rasterize(svg_bytes, width:, height:) return nil if svg_bytes.nil? || svg_bytes.empty? return nil if width <= 0 || height <= 0 events = collect_events(svg_bytes) return nil unless events root_attrs = find_root_attrs(events) return nil unless root_attrs buf = Fiddle::Pointer.malloc(width * height * 4, Fiddle::RUBY_FREE) cs = ObjC::CGColorSpaceCreateDeviceRGB.call begin ctx = ObjC::CGBitmapContextCreate.call( buf, width, height, 8, width * 4, cs, ObjC::KCGImageAlphaPremultipliedLast, ) return nil if ctx.null? begin ObjC::CGContextClearRect.call(ctx, 0.0, 0.0, width.to_f, height.to_f) setup_root_ctm(ctx, width, height, root_attrs) return nil unless render_events(ctx, events) rgba = buf.to_str(width * height * 4) {rgba: rgba, width: width, height: height} ensure ObjC::CGContextRelease.call(ctx) end ensure ObjC::CGColorSpaceRelease.call(cs) end rescue StandardError => e warn "echoes SvgCgRenderer: #{e.class}: #{e.}" nil end |
.render_events(ctx, events) ⇒ Object
Walk the event list, maintaining a stack of inherited paint attribute hashes. Group elements (‘<svg>` / `<g>`) also push a CGState frame so their `transform=` applies to children. Each shape uses its OWN transform locally via SaveGState/Restore.
Returns true on full success, false if any shape signaled an unrenderable element (e.g. unparseable path data) — the caller treats that as a bail and falls through to WKWebView.
162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 |
# File 'lib/echoes/svg_cg_renderer.rb', line 162 def render_events(ctx, events) attr_stack = [DEFAULT_ATTRS] gstate_stack = [] # parallel to opens; entries are :saved or nil ok = true events.each do |kind, tag, attrs| case kind when :open if tag == 'svg' || tag == 'g' ObjC::CGContextSaveGState.call(ctx) apply_transform(ctx, attrs['transform']) gstate_stack.push(:saved) attr_stack.push(merge_attrs(attr_stack.last, attrs)) else gstate_stack.push(nil) attr_stack.push(attr_stack.last) if SHAPE_TAGS[tag] ok &&= draw_shape(ctx, tag, attrs, attr_stack.last) end end when :close ObjC::CGContextRestoreGState.call(ctx) if gstate_stack.last == :saved gstate_stack.pop attr_stack.pop if attr_stack.size > 1 when :self_close if SHAPE_TAGS[tag] ok &&= draw_shape(ctx, tag, attrs, attr_stack.last) end end break unless ok end # Defensive: if input was unbalanced (close missing), restore # any GStates we still hold so we don't leak state. gstate_stack.count(:saved).times { ObjC::CGContextRestoreGState.call(ctx) } ok end |
.setup_root_ctm(ctx, width, height, root_attrs) ⇒ Object
Translate y-flip + viewBox onto the bitmap-context CTM. After this, drawing at SVG coord (x, y) lands at the right pixel —origin top-left, y down, scaled to fit.
112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 |
# File 'lib/echoes/svg_cg_renderer.rb', line 112 def setup_root_ctm(ctx, width, height, root_attrs) # CG is y-up; SVG is y-down. Flip the destination canvas first. ObjC::CGContextTranslateCTM.call(ctx, 0.0, height.to_f) ObjC::CGContextScaleCTM.call(ctx, 1.0, -1.0) vb = parse_viewbox(root_attrs['viewBox']) if vb vbx, vby, vbw, vbh = vb return if vbw <= 0 || vbh <= 0 ObjC::CGContextScaleCTM.call(ctx, width.to_f / vbw, height.to_f / vbh) ObjC::CGContextTranslateCTM.call(ctx, -vbx, -vby) else # No viewBox — use intrinsic width/height attrs if they parse, # else 1:1 (SVG with no sizing was authored at target-pixel units). iw = parse_length(root_attrs['width']) ih = parse_length(root_attrs['height']) if iw && ih && iw.positive? && ih.positive? ObjC::CGContextScaleCTM.call(ctx, width.to_f / iw, height.to_f / ih) end end end |