Class: Ea::Svg::EaEmitter::Element::BColDecoder
- Inherits:
-
Object
- Object
- Ea::Svg::EaEmitter::Element::BColDecoder
- Defined in:
- lib/ea/svg/ea_emitter/element/bcol_decoder.rb
Overview
Decodes EA's BGR-encoded BCol/LCol integers into "#RRGGBB" hex strings. EA stores color as a Win32 COLORREF: R in low byte, G in mid byte, B in high byte.
Returns nil when bgr_int is nil OR equals -1 (EA's sentinel for "no color override" — callers fall through to a stereotype-derived default).
Constant Summary collapse
- SENTINEL =
-1
Class Method Summary collapse
Class Method Details
.to_hex(bgr_int) ⇒ Object
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# File 'lib/ea/svg/ea_emitter/element/bcol_decoder.rb', line 17 def self.to_hex(bgr_int) return nil if bgr_int.nil? || bgr_int == SENTINEL r = bgr_int & 0xff g = (bgr_int >> 8) & 0xff b = (bgr_int >> 16) & 0xff format("#%02X%02X%02X", r, g, b) end |