Class: CollavreNotion::NotionCreativeExporter

Inherits:
Object
  • Object
show all
Includes:
Collavre::CreativesHelper
Defined in:
app/services/collavre_notion/notion_creative_exporter.rb

Instance Method Summary collapse

Constructor Details

#initialize(creative, with_progress: false) ⇒ NotionCreativeExporter

Returns a new instance of NotionCreativeExporter.



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# File 'app/services/collavre_notion/notion_creative_exporter.rb', line 5

def initialize(creative, with_progress: false)
  @creative = creative
  @with_progress = with_progress
end

Instance Method Details

#export_blocksObject



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# File 'app/services/collavre_notion/notion_creative_exporter.rb', line 10

def export_blocks
  convert_creative_to_blocks(@creative, level: 1)
end

#export_tree_blocks(creatives, level = 1, bullet_depth = 0) ⇒ Object



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# File 'app/services/collavre_notion/notion_creative_exporter.rb', line 14

def export_tree_blocks(creatives, level = 1, bullet_depth = 0)
  return [] if creatives.blank?

  blocks = []
  creatives.each do |creative|
    # Convert the creative to blocks
    creative_blocks = convert_creative_to_blocks(creative, level: level)

    # Handle children based on the level
    if creative.respond_to?(:children) && creative.children.present?
      if level > 3
        # For bullet points (level > 3), limit nesting depth to 2 levels max
        text_content = extract_text_content(creative.effective_description(nil, true).gsub(/<!--.*?-->/m, "").strip)

        if bullet_depth < 2
          # Can still nest deeper
          children_blocks = export_tree_blocks(creative.children, level + 1, bullet_depth + 1)
          bullet_block = create_bulleted_list_item_block(text_content, children_blocks)
          blocks << bullet_block
        else
          # Max depth reached, flatten remaining levels
          bullet_block = create_bulleted_list_item_block(text_content)
          blocks << bullet_block
          # Add children as flat bullet points at same level
          blocks.concat(export_tree_blocks(creative.children, level, bullet_depth))
        end
      else
        # For headings (level <= 3), add heading then children as separate blocks
        blocks.concat(creative_blocks)
        blocks.concat(export_tree_blocks(creative.children, level + 1, 0))
      end
    else
      # No children, just add the blocks
      blocks.concat(creative_blocks)
    end
  end

  blocks
end