Module: Charming::UI

Defined in:
lib/charming/ui.rb,
lib/charming/ui/style.rb,
lib/charming/ui/theme.rb,
lib/charming/ui/width.rb,
lib/charming/ui/border.rb

Overview

UI is a module of layout primitives for composing and positioning ANSI-styled terminal text. It provides functions to join blocks horizontally or vertically, place content on fixed-size canvases, overlay elements, and slice strings that contain ANSI escape sequences while preserving their styling.

Defined Under Namespace

Modules: Width Classes: Border, Style, Theme

Class Method Summary collapse

Class Method Details

.block_height(blocks) ⇒ Object

Returns the height in rows of each normalised block, taking the maximum across all blocks.



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# File 'lib/charming/ui.rb', line 83

def block_height(blocks)
  blocks.map(&:length).max || 0
end

.block_width(lines) ⇒ Object

Returns the maximum visual character width across all lines, accounting for multi-column characters (e.g., full-width CJK glyphs) and invisible ANSI escape sequences.



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# File 'lib/charming/ui.rb', line 78

def block_width(lines)
  lines.map { |line| Width.measure(line) }.max || 0
end

.block_widths(blocks) ⇒ Object

Measures the displayed (visual) width of each normalised block, returning an array of integer widths.



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# File 'lib/charming/ui.rb', line 72

def block_widths(blocks)
  blocks.map { |lines| lines.map { |line| Width.measure(line) }.max || 0 }
end

.center(block, width:, height:, background: nil) ⇒ Object

Centers a block within a canvas of the given width and height, then returns the result.



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# File 'lib/charming/ui.rb', line 35

def center(block, width:, height:, background: nil)
  place(block, width: width, height: height, top: :center, left: :center, background: background)
end

.composed_overlay_line(base_line, overlay_line, column, width) ⇒ Object

Merges an overlay_line into a base_line at the given column, returning the combined string. The overlay replaces (covers) underlying characters; anything to the right that exceeds width is truncated.



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# File 'lib/charming/ui.rb', line 106

def composed_overlay_line(base_line, overlay_line, column, width)
  return visible_slice(base_line, 0, width) if column >= width
  return visible_slice(base_line, 0, width) if column + Width.measure(overlay_line) <= 0

  target_column = [column, 0].max
  overlay_start = [0 - column, 0].max
  overlay = visible_slice(overlay_line, overlay_start, width - target_column)
  overlay_width = Width.measure(overlay)
  return visible_slice(base_line, 0, width) if overlay_width.zero?

  right_column = target_column + overlay_width

  visible_slice(base_line, 0, target_column) +
    overlay +
    visible_slice(base_line, right_column, [width - right_column, 0].max)
end

.draw_lines(canvas, lines, row:, column:, width:) ⇒ Object

Overlays lines onto a canvas starting at (row, column), writing each overlaid line into the canvas via ‘composed_overlay_line`. Returns the final canvas joined by newlines.



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# File 'lib/charming/ui.rb', line 219

def draw_lines(canvas, lines, row:, column:, width:)
  lines.each_with_index do |line, index|
    line_index = row + index
    next if line_index.negative? || line_index >= canvas.length

    canvas[line_index] = composed_overlay_line(canvas[line_index], line, column, width)
  end

  canvas.join("\n")
end

.each_ansi_or_char(line) ⇒ Object

Splits a line into token-range pieces bounded by start_column and end_column, preserving ANSI escapes that fall within the visible range. Yields each character or escape sequence along with whether it is ANSI.



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# File 'lib/charming/ui.rb', line 148

def each_ansi_or_char(line)
  index = 0
  while index < line.length
    match = line.match(Width::ANSI_PATTERN, index)
    if match&.begin(0) == index
      yield match[0], true
      index = match.end(0)
    else
      char = line[index]
      yield char, false
      index += 1
    end
  end
end

.horizontal_line(blocks, widths, index) ⇒ Object

Builds a single horizontal row by concatenating one line from each block at index index, padding every segment to its corresponding width in spaces. Returns the assembled array of padded segments.



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# File 'lib/charming/ui.rb', line 89

def horizontal_line(blocks, widths, index)
  blocks.each_with_index.map do |lines, block_index|
    line = lines[index] || ""
    line + (" " * (widths[block_index] - Width.measure(line)))
  end
end

.join_horizontal(*blocks, gap: 0) ⇒ Object

Horizontally concatenates blocks into a single multi-line string, padding each block’s rows to match the widest row. A gap argument (in spaces) can separate adjacent columns.



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# File 'lib/charming/ui.rb', line 18

def join_horizontal(*blocks, gap: 0)
  normalized = normalize_blocks(blocks)
  widths = block_widths(normalized)
  separator = " " * gap

  Array.new(block_height(normalized)) do |index|
    horizontal_line(normalized, widths, index).join(separator)
  end.join("\n")
end

.join_vertical(*blocks, gap: 0) ⇒ Object

Stacks blocks vertically separated by one or more blank lines. A gap of N inserts N extra newline characters between blocks (1 gap = 1 blank line, 2 gaps = 2 blank lines, etc.).



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# File 'lib/charming/ui.rb', line 30

def join_vertical(*blocks, gap: 0)
  blocks.join("\n" * (gap + 1))
end

.normalize_blocks(blocks) ⇒ Object

Normalizes an array of mixed objects into arrays of lines by calling ‘#to_s` on each element.



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# File 'lib/charming/ui.rb', line 67

def normalize_blocks(blocks)
  blocks.map { |block| block.to_s.lines(chomp: true) }
end

.offset(value, available, size) ⇒ Object

Computes a placement coordinate: if value is ‘:center` the result centres the size within available; otherwise value is returned verbatim as an absolute integer position.



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# File 'lib/charming/ui.rb', line 98

def offset(value, available, size)
  return [(available - size) / 2, 0].max if value == :center

  value
end

.overlay(base, overlay, top: :center, left: :center) ⇒ Object

Draws overlay on top of a base at the specified top (row) and left (column) coordinates, defaulting to center in both directions. ANSI styling on the base content is preserved underneath.



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# File 'lib/charming/ui.rb', line 41

def overlay(base, overlay, top: :center, left: :center)
  base_lines = base.to_s.lines(chomp: true)
  overlay_lines = overlay.to_s.lines(chomp: true)
  width = block_width(base_lines)
  row = offset(top, base_lines.length, overlay_lines.length)
  column = offset(left, width, block_width(overlay_lines))

  draw_lines(base_lines, overlay_lines, row: row, column: column, width: width)
end

.place(block, width:, height:, top: 0, left: 0, background: nil) ⇒ Object

Places a block onto a blank canvas of width × height at an offset determined by top (row) and left (column). Non-:center values are treated as absolute positions. When background is given, the assembled frame is wrapped so the theme bg paints the entire canvas — overlay content with its own bg overrides per-cell; resets re-apply the canvas bg.



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# File 'lib/charming/ui.rb', line 55

def place(block, width:, height:, top: 0, left: 0, background: nil)
  lines = block.to_s.lines(chomp: true)
  row = offset(top, height, lines.length)
  column = offset(left, width, block_width(lines))
  canvas = Array.new(height) { " " * width }
  composed = draw_lines(canvas, lines, row: row, column: column, width: width)
  return composed unless background

  Style.new.background(background).render(composed)
end

.slice_ansi(token, state, start_column, end_column) ⇒ Object

Slices an ANSI token (escape sequence) into state, writing active markers to the output if the current column falls within the [start_column, end_column) range. Resets styles on ‘[0m` sequences.



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# File 'lib/charming/ui.rb', line 165

def slice_ansi(token, state, start_column, end_column)
  started = state[:started]
  update_active_styles(state[:active], token)
  return unless state[:column].between?(start_column, end_column - 1)

  start_slice(state)
  if started
    state[:output] << token
    state[:styled] = !token.include?("[0m")
  end
end

.slice_char(char, state, start_column, end_column) ⇒ Object

Slices a plain char into state, advancing the column tracker by the character’s visual width. If the character overlaps with the [start_column, end_column) range it is appended to the output.



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# File 'lib/charming/ui.rb', line 179

def slice_char(char, state, start_column, end_column)
  char_width = Width.measure(char)
  char_start = state[:column]
  char_end = char_start + char_width
  state[:column] = char_end
  return unless char_end > start_column && char_start < end_column

  start_slice(state)
  state[:output] << char
end

.slice_visible_text(line, start_column, end_column) ⇒ Object

Slices a string by visible terminal columns while preserving ANSI style state.



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# File 'lib/charming/ui.rb', line 132

def slice_visible_text(line, start_column, end_column)
  state = {column: 0, output: +"", active: [], started: false, styled: false}

  each_ansi_or_char(line) do |token, ansi|
    if ansi
      slice_ansi(token, state, start_column, end_column)
    else
      slice_char(token, state, start_column, end_column)
    end
  end

  terminate_slice(state)
end

.start_slice(state) ⇒ Object

Starts writing to the output buffer, flushing any active ANSI markers if this is the first character placed.



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# File 'lib/charming/ui.rb', line 191

def start_slice(state)
  return if state[:started]

  state[:output] << state[:active].join
  state[:styled] = true unless state[:active].empty?
  state[:started] = true
end

.styleObject

Builds a new Style instance for chaining color, padding, alignment, and other visual properties.



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# File 'lib/charming/ui.rb', line 12

def style
  Style.new
end

.terminate_slice(state) ⇒ Object

Closes the slice by appending a final ‘[0m` reset escape to the output unless no active styling exists or nothing was written. Returns the fully constructed output string with trailing reset applied.



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# File 'lib/charming/ui.rb', line 201

def terminate_slice(state)
  return state[:output] if !state[:styled] || state[:output].empty?

  "#{state[:output]}\e[0m"
end

.update_active_styles(active, token) ⇒ Object

Updates state[:active] with an ANSI token: resets all active styles on ‘[0m` or appends the token as a new active marker otherwise. Called during each_ansi_or_char iteration.



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# File 'lib/charming/ui.rb', line 209

def update_active_styles(active, token)
  if token.include?("[0m")
    active.clear
  else
    active << token
  end
end

.visible_slice(line, start_column, width) ⇒ Object

Returns a visible-slice of line starting at start_column spanning width characters, preserving any ANSI escape sequences that were active at the start of the slice. Non-positive widths return ‘“”`.



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# File 'lib/charming/ui.rb', line 125

def visible_slice(line, start_column, width)
  return "" unless width.positive?

  slice_visible_text(line.to_s, start_column, start_column + width)
end