Class: CardDB::Resources::Datasets
- Defined in:
- lib/carddb/resources/datasets.rb
Overview
Datasets resource for searching, fetching, and getting schema
Instance Attribute Summary
Attributes inherited from Base
Instance Method Summary collapse
-
#fetch(id, cache: nil) ⇒ Dataset?
Fetch a dataset by ID (includes schema).
-
#fetch_many(ids) ⇒ Array<Dataset>
Fetch multiple datasets by IDs.
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#get(dataset_key:, publisher_slug: nil, game_key: nil, cache: nil) ⇒ Dataset?
Get a dataset by publisher/game/dataset keys (includes schema).
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#get_by_key(game_id:, dataset_key:, publisher_id: nil, cache: nil) ⇒ Object
Get a dataset by game ID and stable dataset key.
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#get_schema(id: nil, publisher_id: nil, game_id: nil, dataset_key: nil, cache: nil) ⇒ Object
Fetch only the schema portion for a dataset.
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#list(publisher_id:, game_id: nil, purpose: nil, first: nil, after: nil, include_archived: nil, cache: nil) ⇒ Object
List datasets for a publisher-management context.
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#schema(dataset_key:, publisher_slug: nil, game_key: nil) ⇒ DatasetSchema?
Get the schema for a dataset.
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#search(publisher_slug: nil, game_key: nil, search: nil, purpose: nil, first: nil, after: nil) ⇒ Collection<Dataset>
Search for datasets.
Methods inherited from Base
Constructor Details
This class inherits a constructor from CardDB::Resources::Base
Instance Method Details
#fetch(id, cache: nil) ⇒ Dataset?
Fetch a dataset by ID (includes schema)
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# File 'lib/carddb/resources/datasets.rb', line 132 def fetch(id, cache: nil) key = cache_key('datasets', 'fetch', id: id) with_cache(key, resource: :datasets, cache: cache) do query = QueryBuilder.fetch_dataset_by_id data = connection.execute(query, { id: id }) return nil unless data['fetchDataset'] Dataset.new(data['fetchDataset'], client: client) end end |
#fetch_many(ids) ⇒ Array<Dataset>
Fetch multiple datasets by IDs
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# File 'lib/carddb/resources/datasets.rb', line 180 def fetch_many(ids) raise ArgumentError, 'Maximum 100 IDs allowed' if ids.length > 100 query = QueryBuilder.fetch_datasets data = connection.execute(query, { ids: ids }) (data['fetchDatasets'] || []).map { |d| Dataset.new(d, client: client) } end |
#get(dataset_key:, publisher_slug: nil, game_key: nil, cache: nil) ⇒ Dataset?
Get a dataset by publisher/game/dataset keys (includes schema)
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# File 'lib/carddb/resources/datasets.rb', line 151 def get(dataset_key:, publisher_slug: nil, game_key: nil, cache: nil) resolved_publisher = resolve_publisher(publisher_slug) resolved_game = resolve_game(game_key) validate_access!(resolved_publisher, resolved_game) key = cache_key('datasets', 'get', publisher_slug: resolved_publisher, game_key: resolved_game, dataset_key: dataset_key) with_cache(key, resource: :datasets, cache: cache) do query = QueryBuilder.fetch_dataset_by_keys variables = { publisherSlug: resolved_publisher, gameKey: resolved_game, datasetKey: dataset_key } data = connection.execute(query, variables) return nil unless data['fetchDataset'] Dataset.new(data['fetchDataset'], client: client) end end |
#get_by_key(game_id:, dataset_key:, publisher_id: nil, cache: nil) ⇒ Object
Get a dataset by game ID and stable dataset key.
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# File 'lib/carddb/resources/datasets.rb', line 48 def get_by_key(game_id:, dataset_key:, publisher_id: nil, cache: nil) key = cache_key( 'datasets', 'get_by_key', publisher_id: publisher_id, game_id: game_id, dataset_key: dataset_key ) with_cache(key, resource: :datasets, cache: cache) do query = QueryBuilder.dataset(publisher_id: publisher_id, game_id: game_id, dataset_key: dataset_key) variables = build_variables(publisherId: publisher_id, gameId: game_id, datasetKey: dataset_key) data = connection.execute(query, variables) data['dataset'] ? Dataset.new(data['dataset'], client: client) : nil end end |
#get_schema(id: nil, publisher_id: nil, game_id: nil, dataset_key: nil, cache: nil) ⇒ Object
Fetch only the schema portion for a dataset.
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# File 'lib/carddb/resources/datasets.rb', line 66 def get_schema(id: nil, publisher_id: nil, game_id: nil, dataset_key: nil, cache: nil) dataset = if id get_by_id_for_management(id, cache: cache) else get_by_key( publisher_id: publisher_id, game_id: game_id, dataset_key: dataset_key, cache: cache ) end dataset&.schema end |
#list(publisher_id:, game_id: nil, purpose: nil, first: nil, after: nil, include_archived: nil, cache: nil) ⇒ Object
List datasets for a publisher-management context.
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# File 'lib/carddb/resources/datasets.rb', line 8 def list(publisher_id:, game_id: nil, purpose: nil, first: nil, after: nil, include_archived: nil, cache: nil) query = QueryBuilder.list_datasets( publisher_id: publisher_id, game_id: game_id, purpose: purpose, first: first, after: after, include_archived: include_archived ) variables = build_variables( publisherId: publisher_id, gameId: game_id, purpose: purpose, first: first, after: after, includeArchived: include_archived ) key = cache_key('datasets', 'list', **variables) data = with_cache(key, resource: :datasets, cache: cache) { connection.execute(query, variables) } Collection.new( data['datasets'], item_class: Dataset, next_page_loader: lambda { |cursor| list( publisher_id: publisher_id, game_id: game_id, purpose: purpose, first: first, after: cursor, include_archived: include_archived, cache: cache ) }, client: client ) end |
#schema(dataset_key:, publisher_slug: nil, game_key: nil) ⇒ DatasetSchema?
Get the schema for a dataset
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# File 'lib/carddb/resources/datasets.rb', line 195 def schema(dataset_key:, publisher_slug: nil, game_key: nil) dataset = get( dataset_key: dataset_key, publisher_slug: publisher_slug, game_key: game_key ) dataset&.schema end |
#search(publisher_slug: nil, game_key: nil, search: nil, purpose: nil, first: nil, after: nil) ⇒ Collection<Dataset>
Search for datasets
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# File 'lib/carddb/resources/datasets.rb', line 89 def search(publisher_slug: nil, game_key: nil, search: nil, purpose: nil, first: nil, after: nil) resolved_publisher = config.resolve_publisher(publisher_slug) resolved_game = config.resolve_game(game_key) validate_access!(resolved_publisher, resolved_game) if resolved_publisher query = QueryBuilder.search_datasets( publisher_slug: resolved_publisher, game_key: resolved_game, search: search, purpose: purpose, first: first, after: after ) variables = build_variables( publisherSlug: resolved_publisher, gameKey: resolved_game, search: search, purpose: purpose, first: first, after: after ) data = connection.execute(query, variables) # Create next page loader search_params = { publisher_slug: publisher_slug, game_key: game_key, search: search, purpose: purpose, first: first } next_page_loader = ->(cursor) { search(**search_params, after: cursor) } Collection.new( data['searchDatasets'], item_class: Dataset, next_page_loader: next_page_loader, client: client ) end |