Class: Box2D::Joint
Constant Summary
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- ID_CLASS =
Native::JointId
Instance Attribute Summary collapse
Attributes inherited from Handle
#id, #world
Instance Method Summary
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Methods inherited from Handle
#destroyed?, #eql?, #hash, #valid?
Constructor Details
#initialize(world, id, body_a:, body_b:, user_data: nil) ⇒ Joint
Returns a new instance of Joint.
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# File 'lib/box2d/joint.rb', line 9
def initialize(world, id, body_a:, body_b:, user_data: nil)
super(world, id)
@body_a = body_a
@body_b = body_b
@user_data = user_data
end
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Instance Attribute Details
#body_a ⇒ Object
Returns the value of attribute body_a.
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# File 'lib/box2d/joint.rb', line 7
def body_a
@body_a
end
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#body_b ⇒ Object
Returns the value of attribute body_b.
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# File 'lib/box2d/joint.rb', line 7
def body_b
@body_b
end
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Instance Method Details
#collide_connected=(value) ⇒ Object
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# File 'lib/box2d/joint.rb', line 38
def collide_connected=(value)
ensure_valid!
Native.b2Joint_SetCollideConnected(@id, !!value)
end
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#collide_connected? ⇒ Boolean
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# File 'lib/box2d/joint.rb', line 33
def collide_connected?
ensure_valid!
Native.b2Joint_GetCollideConnected(@id)
end
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#constraint_force ⇒ Object
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# File 'lib/box2d/joint.rb', line 43
def constraint_force
ensure_valid!
ValueConversion.vec2(Native.b2Joint_GetConstraintForce(@id))
end
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#constraint_torque ⇒ Object
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# File 'lib/box2d/joint.rb', line 48
def constraint_torque
ensure_valid!
Native.b2Joint_GetConstraintTorque(@id)
end
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#destroy ⇒ Object
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# File 'lib/box2d/joint.rb', line 26
def destroy
ensure_valid!
Native.b2DestroyJoint(@id)
invalidate_and_unregister
true
end
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#invalidate_from_body! ⇒ Object
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# File 'lib/box2d/joint.rb', line 53
def invalidate_from_body!
invalidate_and_unregister
end
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#user_data ⇒ Object
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# File 'lib/box2d/joint.rb', line 16
def user_data
ensure_valid!
@user_data
end
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#user_data=(value) ⇒ Object
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# File 'lib/box2d/joint.rb', line 21
def user_data=(value)
ensure_valid!
@user_data = value
end
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