Class: BCDice::GameSystem::MarvelHeroicRoleplaying

Inherits:
Base
  • Object
show all
Defined in:
lib/bcdice/game_system/MarvelHeroicRoleplaying.rb

Defined Under Namespace

Classes: DiceBlock, DiceStats

Constant Summary collapse

ID =

ゲームシステムの識別子

'MarvelHeroicRoleplaying'
NAME =

ゲームシステム名

'MarvelヒロイックRPG'
SORT_KEY =

ゲームシステム名の読みがな

'まあへるひろいつくRPG'
HELP_MESSAGE =

ダイスボットの使い方

<<~INFO_MESSAGETEXT
  ■判定 MHRnDx[+nDx]        n: ダイス数 x:ダイスの面数

  例)MHR3D10+2D8+1D6: 10面ダイスを3個・8面ダイスを2個・6面ダイスを1個振って、その結果を表示(合計値,効果ダイス,チャンス)
     合計値を優先した場合と効果ダイスを優先した場合で結果が変わるケースでは双方を表示。

INFO_MESSAGETEXT

Instance Attribute Summary

Attributes inherited from Base

#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold

Instance Method Summary collapse

Methods inherited from Base

#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, eval, #eval, #grich_text, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?

Methods included from Translate

#translate

Constructor Details

#initialize(command) ⇒ MarvelHeroicRoleplaying

Returns a new instance of MarvelHeroicRoleplaying.



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# File 'lib/bcdice/game_system/MarvelHeroicRoleplaying.rb', line 26

def initialize(command)
  super(command)

  @sort_barabara_dice = true # バラバラロール(Bコマンド)でソート有
end

Instance Method Details

#eval_game_system_specific_command(command) ⇒ Object



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# File 'lib/bcdice/game_system/MarvelHeroicRoleplaying.rb', line 32

def eval_game_system_specific_command(command)
  resolute_action(command)
end