Class: BCDice::GameSystem::KinAriel
- Defined in:
- lib/bcdice/game_system/KinAriel.rb
Constant Summary collapse
- ID =
ゲームシステムの識別子
'KinAriel'- NAME =
ゲームシステム名
'キナリエル'- SORT_KEY =
ゲームシステム名の読みがな
'きなりえる'- HELP_MESSAGE =
ダイスボットの使い方
<<~INFO_MESSAGETEXT ■判定 KA<=t t: 目標値 例)KA<=50: 目標値50で結果を表示(クリティカル、ファンブル、成功、失敗) ■対抗判定 VS<=t t: 目標値 例)VS<=50: 目標値50で最大5回振って、その結果を表示。 INFO_MESSAGETEXT
Instance Attribute Summary
Attributes inherited from Base
#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold
Instance Method Summary collapse
Methods inherited from Base
#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, eval, #eval, #grich_text, #initialize, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?
Methods included from Translate
Constructor Details
This class inherits a constructor from BCDice::Base
Instance Method Details
#eval_game_system_specific_command(command) ⇒ Object
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# File 'lib/bcdice/game_system/KinAriel.rb', line 28 def eval_game_system_specific_command(command) resolute_action(command) || resolute_competition(command) end |