Class: Aws::GameLift::Types::PlayerLatency
- Inherits:
 - 
      Struct
      
        
- Object
 - Struct
 - Aws::GameLift::Types::PlayerLatency
 
 
- Includes:
 - Structure
 
- Defined in:
 - lib/aws-sdk-gamelift/types.rb
 
Overview
Regional latency information for a player, used when requesting a new game session. This value indicates the amount of time lag that exists when the player is connected to a fleet in the specified Region. The relative difference between a player’s latency values for multiple Regions are used to determine which fleets are best suited to place a new game session for the player.
Constant Summary collapse
- SENSITIVE =
 [:player_id]
Instance Attribute Summary collapse
- 
  
    
      #latency_in_milliseconds  ⇒ Float 
    
    
  
  
  
  
    
    
  
  
  
  
  
  
    
Amount of time that represents the time lag experienced by the player when connected to the specified Region.
 - 
  
    
      #player_id  ⇒ String 
    
    
  
  
  
  
    
    
  
  
  
  
  
  
    
A unique identifier for a player associated with the latency data.
 - 
  
    
      #region_identifier  ⇒ String 
    
    
  
  
  
  
    
    
  
  
  
  
  
  
    
Name of the Region that is associated with the latency value.
 
Instance Attribute Details
#latency_in_milliseconds ⇒ Float
Amount of time that represents the time lag experienced by the player when connected to the specified Region.
      8360 8361 8362 8363 8364 8365 8366  | 
    
      # File 'lib/aws-sdk-gamelift/types.rb', line 8360 class PlayerLatency < Struct.new( :player_id, :region_identifier, :latency_in_milliseconds) SENSITIVE = [:player_id] include Aws::Structure end  | 
  
#player_id ⇒ String
A unique identifier for a player associated with the latency data.
      8360 8361 8362 8363 8364 8365 8366  | 
    
      # File 'lib/aws-sdk-gamelift/types.rb', line 8360 class PlayerLatency < Struct.new( :player_id, :region_identifier, :latency_in_milliseconds) SENSITIVE = [:player_id] include Aws::Structure end  | 
  
#region_identifier ⇒ String
Name of the Region that is associated with the latency value.
      8360 8361 8362 8363 8364 8365 8366  | 
    
      # File 'lib/aws-sdk-gamelift/types.rb', line 8360 class PlayerLatency < Struct.new( :player_id, :region_identifier, :latency_in_milliseconds) SENSITIVE = [:player_id] include Aws::Structure end  |