Class: Aws::GameLift::Types::GetInstanceAccessInput
- Inherits:
 - 
      Struct
      
        
- Object
 - Struct
 - Aws::GameLift::Types::GetInstanceAccessInput
 
 
- Includes:
 - Structure
 
- Defined in:
 - lib/aws-sdk-gamelift/types.rb
 
Overview
Constant Summary collapse
- SENSITIVE =
 []
Instance Attribute Summary collapse
- 
  
    
      #fleet_id  ⇒ String 
    
    
  
  
  
  
    
    
  
  
  
  
  
  
    
A unique identifier for the fleet that contains the instance you want to access.
 - 
  
    
      #instance_id  ⇒ String 
    
    
  
  
  
  
    
    
  
  
  
  
  
  
    
A unique identifier for the instance you want to access.
 
Instance Attribute Details
#fleet_id ⇒ String
A unique identifier for the fleet that contains the instance you want to access. You can request access to instances in EC2 fleets with the following statuses: ‘ACTIVATING`, `ACTIVE`, or `ERROR`. Use either a fleet ID or an ARN value.
<note markdown=“1”> You can access fleets in ‘ERROR` status for a short period of time before Amazon GameLift deletes them.
</note>
  
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      # File 'lib/aws-sdk-gamelift/types.rb', line 6778 class GetInstanceAccessInput < Struct.new( :fleet_id, :instance_id) SENSITIVE = [] include Aws::Structure end  | 
  
#instance_id ⇒ String
A unique identifier for the instance you want to access. You can access an instance in any status.
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      # File 'lib/aws-sdk-gamelift/types.rb', line 6778 class GetInstanceAccessInput < Struct.new( :fleet_id, :instance_id) SENSITIVE = [] include Aws::Structure end  |