Class: Aws::GameLift::Types::DeleteGameServerGroupInput
- Inherits:
 - 
      Struct
      
        
- Object
 - Struct
 - Aws::GameLift::Types::DeleteGameServerGroupInput
 
 
- Includes:
 - Structure
 
- Defined in:
 - lib/aws-sdk-gamelift/types.rb
 
Overview
Constant Summary collapse
- SENSITIVE =
 []
Instance Attribute Summary collapse
- 
  
    
      #delete_option  ⇒ String 
    
    
  
  
  
  
    
    
  
  
  
  
  
  
    
The type of delete to perform.
 - 
  
    
      #game_server_group_name  ⇒ String 
    
    
  
  
  
  
    
    
  
  
  
  
  
  
    
A unique identifier for the game server group.
 
Instance Attribute Details
#delete_option ⇒ String
The type of delete to perform. Options include the following:
- 
‘SAFE_DELETE` – (default) Terminates the game server group and Amazon EC2 Auto Scaling group only when it has no game servers that are in `UTILIZED` status.
 - 
‘FORCE_DELETE` – Terminates the game server group, including all active game servers regardless of their utilization status, and the Amazon EC2 Auto Scaling group.
 - 
‘RETAIN` – Does a safe delete of the game server group but retains the Amazon EC2 Auto Scaling group as is.
 
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      # File 'lib/aws-sdk-gamelift/types.rb', line 3239 class DeleteGameServerGroupInput < Struct.new( :game_server_group_name, :delete_option) SENSITIVE = [] include Aws::Structure end  | 
  
#game_server_group_name ⇒ String
A unique identifier for the game server group. Use either the name or ARN value.
      3239 3240 3241 3242 3243 3244  | 
    
      # File 'lib/aws-sdk-gamelift/types.rb', line 3239 class DeleteGameServerGroupInput < Struct.new( :game_server_group_name, :delete_option) SENSITIVE = [] include Aws::Structure end  |