Class: Aws::GameLift::Types::AcceptMatchInput
- Inherits:
 - 
      Struct
      
        
- Object
 - Struct
 - Aws::GameLift::Types::AcceptMatchInput
 
 
- Includes:
 - Structure
 
- Defined in:
 - lib/aws-sdk-gamelift/types.rb
 
Overview
Constant Summary collapse
- SENSITIVE =
 [:player_ids]
Instance Attribute Summary collapse
- 
  
    
      #acceptance_type  ⇒ String 
    
    
  
  
  
  
    
    
  
  
  
  
  
  
    
Player response to the proposed match.
 - 
  
    
      #player_ids  ⇒ Array<String> 
    
    
  
  
  
  
    
    
  
  
  
  
  
  
    
A unique identifier for a player delivering the response.
 - 
  
    
      #ticket_id  ⇒ String 
    
    
  
  
  
  
    
    
  
  
  
  
  
  
    
A unique identifier for a matchmaking ticket.
 
Instance Attribute Details
#acceptance_type ⇒ String
Player response to the proposed match.
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      # File 'lib/aws-sdk-gamelift/types.rb', line 29 class AcceptMatchInput < Struct.new( :ticket_id, :player_ids, :acceptance_type) SENSITIVE = [:player_ids] include Aws::Structure end  | 
  
#player_ids ⇒ Array<String>
A unique identifier for a player delivering the response. This parameter can include one or multiple player IDs.
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      # File 'lib/aws-sdk-gamelift/types.rb', line 29 class AcceptMatchInput < Struct.new( :ticket_id, :player_ids, :acceptance_type) SENSITIVE = [:player_ids] include Aws::Structure end  | 
  
#ticket_id ⇒ String
A unique identifier for a matchmaking ticket. The ticket must be in status ‘REQUIRES_ACCEPTANCE`; otherwise this request will fail.
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      # File 'lib/aws-sdk-gamelift/types.rb', line 29 class AcceptMatchInput < Struct.new( :ticket_id, :player_ids, :acceptance_type) SENSITIVE = [:player_ids] include Aws::Structure end  |