Module: AsciiParadise::Unicode
- Defined in:
- lib/ascii_paradise/unicode/double_border.rb
Class Method Summary collapse
-
.draw_double_border_box(width = 20, height = 20, left_padding_to_use = ' ') ⇒ Object
# === AsciiParadise::Unicode.draw_double_border_box.
-
.e(i = '') ⇒ Object
# === AsciiParadise::Unicode.e ========================================================================= #.
-
.ee(i = '') ⇒ Object
# === AsciiParadise::Unicode.ee ========================================================================= #.
Class Method Details
.draw_double_border_box(width = 20, height = 20, left_padding_to_use = ' ') ⇒ Object
#
AsciiParadise::Unicode.draw_double_border_box
This method can be used to draw a double-border box.
#
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# File 'lib/ascii_paradise/unicode/double_border.rb', line 36 def self.draw_double_border_box( width = 20, height = 20, left_padding_to_use = ' ' ) if width.is_a?(Array) and width.empty? width = 20 end height.times {|position| case position when 0 token = UNICODE_DOUBLE_BORDER_TOP_LEFT else if (position+1 == height) token = UNICODE_DOUBLE_BORDER_BOTTOM_LEFT else token = UNICODE_DOUBLE_BORDER_VERTICAL end end print left_padding_to_use ee token calculated_width = width * 2 calculated_width.times {|width_position| case position when 0 print UNICODE_DOUBLE_BORDER_HORIZONTAL else if (position+1 == height) print UNICODE_DOUBLE_BORDER_HORIZONTAL else print ' ' end end if (width_position+1 == calculated_width) if position == 0 print UNICODE_DOUBLE_BORDER_TOP_RIGHT elsif position == (calculated_width/2-1) print UNICODE_DOUBLE_BORDER_BOTTOM_RIGHT else print UNICODE_DOUBLE_BORDER_VERTICAL end end } e } end |
.e(i = '') ⇒ Object
#
AsciiParadise::Unicode.e
#
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# File 'lib/ascii_paradise/unicode/double_border.rb', line 26 def self.e(i = '') ::AsciiParadise.e(i) end |
.ee(i = '') ⇒ Object
#
AsciiParadise::Unicode.ee
#
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# File 'lib/ascii_paradise/unicode/double_border.rb', line 19 def self.ee(i = '') print i end |