Module: AnimateIt::Timing
- Defined in:
- lib/animate_it/timing.rb
Class Method Summary collapse
- .interpolate(input, input_range, output_range, easing: :linear, extrapolate_left: :extend, extrapolate_right: :extend) ⇒ Object
- .segment_index(input, input_range) ⇒ Object
- .spring(frame:, fps:, from: 0.0, to: 1.0, stiffness: 100.0, damping: 10.0, mass: 1.0) ⇒ Object
- .validate_extrapolation!(mode) ⇒ Object
Class Method Details
.interpolate(input, input_range, output_range, easing: :linear, extrapolate_left: :extend, extrapolate_right: :extend) ⇒ Object
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# File 'lib/animate_it/timing.rb', line 5 def interpolate(input, input_range, output_range, easing: :linear, extrapolate_left: :extend, extrapolate_right: :extend) unless input_range.size == output_range.size raise ArgumentError, "input_range and output_range must have the same size" end raise ArgumentError, "interpolation needs at least two points" if input_range.size < 2 validate_extrapolation!(extrapolate_left) validate_extrapolation!(extrapolate_right) left_index = segment_index(input, input_range) right_index = left_index + 1 input_start = input_range[left_index] input_end = input_range[right_index] if input < input_range.first return output_range.first if extrapolate_left == :clamp return input if extrapolate_left == :identity end if input > input_range.last return output_range.last if extrapolate_right == :clamp return input if extrapolate_right == :identity end return output_range[left_index] if input_end == input_start progress = (input - input_start).to_f / (input_end - input_start) eased = Easing.resolve(easing).call(progress) output_start = output_range[left_index] output_end = output_range[right_index] output_start + ((output_end - output_start) * eased) end |
.segment_index(input, input_range) ⇒ Object
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# File 'lib/animate_it/timing.rb', line 50 def segment_index(input, input_range) return 0 if input <= input_range.first index = input_range.each_cons(2).find_index { |left, right| input.between?(left, right) } index || (input_range.size - 2) end |
.spring(frame:, fps:, from: 0.0, to: 1.0, stiffness: 100.0, damping: 10.0, mass: 1.0) ⇒ Object
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# File 'lib/animate_it/timing.rb', line 41 def spring(frame:, fps:, from: 0.0, to: 1.0, stiffness: 100.0, damping: 10.0, mass: 1.0) seconds = [frame.to_f / fps, 0].max angular_frequency = Math.sqrt(stiffness / mass) decay = Math.exp((-damping / (2 * mass)) * seconds) progress = 1 - (decay * Math.cos(angular_frequency * seconds)) from + ((to - from) * progress) end |
.validate_extrapolation!(mode) ⇒ Object
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# File 'lib/animate_it/timing.rb', line 57 def validate_extrapolation!(mode) return if %i[clamp extend identity].include?(mode) raise ArgumentError, "Unsupported extrapolation mode: #{mode.inspect}" end |