Class: Session
- Inherits:
-
ApplicationRecord
- Object
- ActiveRecord::Base
- ApplicationRecord
- Session
- Includes:
- AASM
- Defined in:
- app/models/session.rb
Overview
A conversation session — the fundamental unit of agent interaction. Owns an ordered stream of Message records representing everything that happened: user messages, agent responses, tool calls, etc.
Sessions form a hierarchy: a main session can spawn child sessions (sub-agents) that inherit the parent’s viewport context at fork time.
Defined Under Namespace
Classes: MissingSoulError
Constant Summary collapse
- VIEW_MODES =
%w[basic verbose debug].freeze
Class Method Summary collapse
-
.system_prompt_payload(prompt, tools: nil) ⇒ Hash
Builds the system prompt payload for debug mode transmission.
Instance Method Summary collapse
-
#activate_skill(skill_name) ⇒ Skills::Definition
Activates a skill on this session by enqueuing its content as a PendingMessage that promotes to a ‘from_melete_skill` phantom pair.
-
#activate_workflow(workflow_name) ⇒ Workflows::Definition
Activates a workflow on this session by enqueuing its content as a PendingMessage that promotes to a ‘from_melete_workflow` phantom tool pair.
-
#active_skills ⇒ Array<String>
Active skills — skills Aoide is currently carrying or about to carry.
-
#active_workflow ⇒ String?
Active workflow — the workflow Aoide is currently carrying or about to carry.
-
#assemble_system_prompt ⇒ String
Assembles the system prompt: version preamble, soul, sisters block, available tools menu, tool guidelines, and snapshots.
-
#broadcast_active_state! ⇒ void
Broadcasts current active skills and workflow to all subscribers.
-
#broadcast_children_update_to_parent ⇒ void
Broadcasts child session list to all clients subscribed to the parent session.
-
#broadcast_debug_context(system:, tools: nil) ⇒ void
Broadcasts the full LLM debug context to debug-mode TUI clients.
-
#clear_interrupt_flag_if_idle ⇒ void
AASM after_all_events callback — clears the
interrupt_requestedflag whenever the session lands in:idle. -
#create_user_message(content, source_type: nil, source_name: nil) ⇒ Message
Persists a user_message Message directly — skipping the PendingMessage mailbox.
-
#effective_token_budget ⇒ Integer
Token budget appropriate for this session type.
-
#emit_state_change ⇒ void
AASM after_all_events callback — publishes Events::SessionStateChanged so the broadcaster subscriber can keep the TUI spinner and parent-session HUD in sync with the state machine.
-
#enqueue_user_message(content, source_type: "user", source_name: nil, bounce_back: false) ⇒ PendingMessage
Enqueues an inbound human-side message (direct user input or a sub-agent reply) as an active PendingMessage.
-
#eviction_zone_messages ⇒ ActiveRecord::Relation<Message>
Returns the messages in the Mneme eviction zone — the oldest slice of the conversation starting from the boundary, filling the eviction budget walking newest-ward.
-
#goals_summary ⇒ Array<Hash>
Serializes non-evicted goals as a lightweight summary for ActionCable broadcasts and TUI display.
-
#heal_orphaned_tool_calls! ⇒ Integer
Detects orphaned tool_call messages (those without a matching tool_response and whose timeout has expired) and creates synthetic error responses.
-
#initialize_mneme_boundary! ⇒ void
Places the initial Mneme boundary at the oldest eligible message in the session — the top of the raw window, from which Mneme will start compressing downward once that message drifts out of the viewport.
-
#messages_for_llm(token_budget: effective_token_budget) ⇒ Array<Hash>
Builds the message array expected by the Anthropic Messages API.
-
#release_with_bounce_back(pm, error) ⇒ void
Promotes a phantom-pair PendingMessage into a synthetic tool_call/tool_response Message pair — the LLM sees “a tool I invoked returned a result” and the pair rides the viewport like any real tool round.
-
#schedule_mneme! ⇒ void
Checks whether the Mneme boundary has left the viewport and enqueues MnemeJob when it has.
-
#skills_in_viewport ⇒ Array<String>
Names of skills currently present in the viewport as ‘from_melete_skill` phantom tool_call messages, in activation order.
-
#sub_agent? ⇒ Boolean
True if this session is a sub-agent (has a parent).
-
#subagent_trace_in_viewport?(child) ⇒ Boolean
True when at least one of
child‘s traces (thespawn_subagenttool pair or any from_{nickname} phantom pair) still lives above the Mneme boundary in this session’s viewport. -
#system_prompt ⇒ String?
Returns the system prompt for this session.
-
#tool_round_complete? ⇒ Boolean
AASM guard for the executing → awaiting branch of
start_processing. -
#tool_schemas ⇒ Array<Hash>
Returns the deterministic tool schemas for this session’s type and granted_tools configuration.
-
#viewport_messages(token_budget: effective_token_budget) ⇒ ActiveRecord::Relation<Message>
Returns the messages currently visible in the LLM context window as a composable AR relation.
-
#wake_drain_pipeline_if_pending ⇒ void
AASM after_all_events callback — picks the oldest active PendingMessage and re-runs its pipeline routing whenever the session lands in
:idlewith work still queued. -
#workflow_in_viewport ⇒ String?
Workflow name currently present in the viewport as a ‘from_melete_workflow` phantom tool_call message, if any.
Class Method Details
.system_prompt_payload(prompt, tools: nil) ⇒ Hash
Builds the system prompt payload for debug mode transmission. Token estimate covers both the system prompt and tool schemas since both consume the LLM’s context window. Tools are sent as raw schemas; the TUI formats them as TOON for display.
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# File 'app/models/session.rb', line 644 def self.system_prompt_payload(prompt, tools: nil) tools_json = tools&.any? ? tools.to_json : "" tokens = TokenEstimation.estimate_token_count(prompt.to_s + tools_json) debug = {role: :system_prompt, content: prompt, tokens: tokens, estimated: true} debug[:tools] = tools if tools&.any? { "id" => Message::SYSTEM_PROMPT_ID, "type" => "system_prompt", "rendered" => {"debug" => debug} } end |
Instance Method Details
#activate_skill(skill_name) ⇒ Skills::Definition
Activates a skill on this session by enqueuing its content as a PendingMessage that promotes to a ‘from_melete_skill` phantom pair. Skips re-activation while the previous phantom pair is still in the viewport — Aoide already has the skill text in front of her.
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# File 'app/models/session.rb', line 259 def activate_skill(skill_name) definition = Skills::Registry.instance.find(skill_name) raise Skills::InvalidDefinitionError, "Unknown skill: #{skill_name}" unless definition return definition if active_skills.include?(skill_name) ("skill", skill_name, definition.content) Events::Bus.emit(Events::SkillActivated.new(session_id: id, skill_name: skill_name)) definition end |
#activate_workflow(workflow_name) ⇒ Workflows::Definition
Activates a workflow on this session by enqueuing its content as a PendingMessage that promotes to a ‘from_melete_workflow` phantom tool pair. Workflows are main-session only. Skips re-activation while the previous phantom pair is still in the viewport.
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# File 'app/models/session.rb', line 278 def activate_workflow(workflow_name) definition = Workflows::Registry.instance.find(workflow_name) raise Workflows::InvalidDefinitionError, "Unknown workflow: #{workflow_name}" unless definition return definition if active_workflow == workflow_name ("workflow", workflow_name, definition.content) Events::Bus.emit(Events::WorkflowActivated.new(session_id: id, workflow_name: workflow_name)) definition end |
#active_skills ⇒ Array<String>
Active skills — skills Aoide is currently carrying or about to carry. Union of skills already promoted into the viewport and skills pending promotion. A skill is “active” from activation until eviction; there is no deactivation.
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# File 'app/models/session.rb', line 219 def active_skills queued = .where(source_type: "skill").order(:id).pluck(:source_name) ( + queued).uniq end |
#active_workflow ⇒ String?
Active workflow — the workflow Aoide is currently carrying or about to carry. Pending activations take precedence over viewport contents (the last enqueue wins; the previous phantom pair evicts naturally).
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# File 'app/models/session.rb', line 229 def active_workflow pending = .where(source_type: "workflow").order(id: :desc).pick(:source_name) pending || end |
#assemble_system_prompt ⇒ String
Assembles the system prompt: version preamble, soul, sisters block, available tools menu, tool guidelines, and snapshots. Skills, workflows, goals, and environment awareness flow through the message stream and tool responses, keeping the system prompt stable for prompt caching.
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# File 'app/models/session.rb', line 295 def assemble_system_prompt [ assemble_version_preamble, assemble_soul_section, assemble_sisters_section, assemble_available_tools_section, assemble_tool_guidelines_section, assemble_snapshots_section ].compact.join("\n\n") end |
#broadcast_active_state! ⇒ void
This method returns an undefined value.
Broadcasts current active skills and workflow to all subscribers. “Active” is viewport-derived — the HUD reflects what Aoide actually has in front of her. Callers invoke this after any operation that changes viewport composition (phantom pair promotion, Mneme eviction).
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# File 'app/models/session.rb', line 612 def broadcast_active_state! ActionCable.server.broadcast("session_#{id}", { "action" => "active_skills_updated", "session_id" => id, "active_skills" => active_skills }) ActionCable.server.broadcast("session_#{id}", { "action" => "active_workflow_updated", "session_id" => id, "active_workflow" => active_workflow }) end |
#broadcast_children_update_to_parent ⇒ void
This method returns an undefined value.
Broadcasts child session list to all clients subscribed to the parent session. Called when a child session is created or its AASM state changes so the HUD sub-agents section updates in real time. Evicted sub-agents (+hud_visible: false+) are filtered out — the panel mirrors what Aoide currently carries in her viewport.
Queries children via FK directly (avoids loading the parent record) and selects only the columns needed for the HUD payload.
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# File 'app/models/session.rb', line 483 def broadcast_children_update_to_parent return unless parent_session_id children = Session.where(parent_session_id: parent_session_id, hud_visible: true) .order(:created_at) .select(:id, :name, :aasm_state) ActionCable.server.broadcast("session_#{parent_session_id}", { "action" => "children_updated", "session_id" => parent_session_id, "children" => children.map { |child| {"id" => child.id, "name" => child.name, "session_state" => child.aasm_state} } }) end |
#broadcast_debug_context(system:, tools: nil) ⇒ void
This method returns an undefined value.
Broadcasts the full LLM debug context to debug-mode TUI clients. Called on every LLM request so the TUI shows exactly what the LLM receives — system prompt and tool schemas. No-op outside debug mode.
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# File 'app/models/session.rb', line 600 def broadcast_debug_context(system:, tools: nil) return unless view_mode == "debug" && system ActionCable.server.broadcast("session_#{id}", self.class.system_prompt_payload(system, tools: tools)) end |
#clear_interrupt_flag_if_idle ⇒ void
This method returns an undefined value.
AASM after_all_events callback — clears the interrupt_requested flag whenever the session lands in :idle. The flag is a one-shot signal that long-running tools (Tools::Bash) poll; once the round ends (tool aborted, response synthesized, drain wound down) the signal is spent and must not leak into the next round.
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# File 'app/models/session.rb', line 568 def clear_interrupt_flag_if_idle return unless idle? return unless interrupt_requested? update_column(:interrupt_requested, false) end |
#create_user_message(content, source_type: nil, source_name: nil) ⇒ Message
Persists a user_message Message directly — skipping the PendingMessage mailbox. Used by DrainJob to finalize a promoted user_message PM and by the sub-agent spawn tools (Tools::SpawnSubagent, Tools::SpawnSpecialist) to seed the child’s conversation with its assigned task. The global Events::Subscribers::Persister skips user_message events, so these callers own the persistence.
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# File 'app/models/session.rb', line 461 def (content, source_type: nil, source_name: nil) now = now_ns payload = {type: "user_message", content: content, session_id: id, timestamp: now} payload["source_type"] = source_type if source_type payload["source_name"] = source_name if source_name .create!( message_type: "user_message", payload: payload, timestamp: now ) end |
#effective_token_budget ⇒ Integer
Token budget appropriate for this session type. Sub-agents use a smaller budget to stay out of the “dumb zone”.
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# File 'app/models/session.rb', line 130 def effective_token_budget sub_agent? ? Anima::Settings.subagent_token_budget : Anima::Settings.token_budget end |
#emit_state_change ⇒ void
This method returns an undefined value.
AASM after_all_events callback — publishes Events::SessionStateChanged so the broadcaster subscriber can keep the TUI spinner and parent-session HUD in sync with the state machine. Fires after the state column is updated and persisted, so aasm_state reliably holds the post-transition value.
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# File 'app/models/session.rb', line 557 def emit_state_change Events::Bus.emit(Events::SessionStateChanged.new(session_id: id, state: aasm_state)) end |
#enqueue_user_message(content, source_type: "user", source_name: nil, bounce_back: false) ⇒ PendingMessage
Enqueues an inbound human-side message (direct user input or a sub-agent reply) as an active PendingMessage. The PM’s after_create_commit emits the appropriate pipeline event when the session is idle (StartMelete for user input, StartProcessing for sub-agent deliveries). On a busy session the PM queues silently and #wake_drain_pipeline_if_pending picks it up on the next transition into :idle.
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# File 'app/models/session.rb', line 404 def (content, source_type: "user", source_name: nil, bounce_back: false) = (source_type == "subagent") ? "subagent" : "user_message" .create!( content: content, source_type: source_type, source_name: source_name, message_type: , bounce_back: bounce_back ) end |
#eviction_zone_messages ⇒ ActiveRecord::Relation<Message>
Returns the messages in the Mneme eviction zone — the oldest slice of the conversation starting from the boundary, filling the eviction budget walking newest-ward. These are the messages Mneme will summarize into a snapshot before advancing the boundary past them.
Mirror of #viewport_messages but walks oldest-first from the boundary instead of newest-first from the tail.
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# File 'app/models/session.rb', line 172 def return Message.none unless budget = (Anima::Settings.token_budget * Anima::Settings.eviction_fraction).to_i scope = .where("messages.id >= ?", ) windowed = scope.select( "messages.*", "SUM(token_count) OVER (ORDER BY id ASC) AS running_total" ) Message .from(windowed, :messages) .where("running_total <= ? OR running_total = token_count", budget) .order(:id) end |
#goals_summary ⇒ Array<Hash>
Serializes non-evicted goals as a lightweight summary for ActionCable broadcasts and TUI display. Returns a nested structure: root goals with their sub-goals inlined. Evicted goals and their sub-goals are excluded.
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# File 'app/models/session.rb', line 312 def goals_summary goals.root.not_evicted.includes(:sub_goals).order(:created_at).map(&:as_summary) end |
#heal_orphaned_tool_calls! ⇒ Integer
Detects orphaned tool_call messages (those without a matching tool_response and whose timeout has expired) and creates synthetic error responses. An orphaned tool_call permanently breaks the session because the Anthropic API rejects conversations where a tool_use block has no matching tool_result.
Respects the per-call timeout stored in the tool_call message payload —a tool_call is only healed after its deadline has passed. This avoids prematurely healing long-running tools that the agent intentionally gave an extended timeout.
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# File 'app/models/session.rb', line 360 def heal_orphaned_tool_calls! current_ns = now_ns responded_ids = .where(message_type: "tool_response").select(:tool_use_id) unresponded = .where(message_type: "tool_call") .where.not(tool_use_id: responded_ids) healed = 0 unresponded.find_each do |orphan| timeout = orphan.payload["timeout"] || Anima::Settings.tool_timeout deadline_ns = orphan. + (timeout * 1_000_000_000) next if current_ns < deadline_ns .create!( message_type: "tool_response", payload: { "type" => "tool_response", "content" => "Tool execution timed out after #{timeout} seconds — no result was returned.", "tool_name" => orphan.payload["tool_name"], "tool_use_id" => orphan.tool_use_id, "success" => false }, tool_use_id: orphan.tool_use_id, timestamp: current_ns ) healed += 1 end healed end |
#initialize_mneme_boundary! ⇒ void
This method returns an undefined value.
Places the initial Mneme boundary at the oldest eligible message in the session — the top of the raw window, from which Mneme will start compressing downward once that message drifts out of the viewport. Eligible messages are conversation messages (user/agent/system) and think tool_calls, considered on equal footing; bare tool_call or tool_response messages are never eligible.
No-op when the session has no eligible messages yet.
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# File 'app/models/session.rb', line 122 def initialize_mneme_boundary! first_id = .conversation_or_think.order(:id).pick(:id) update_column(:mneme_boundary_message_id, first_id) if first_id end |
#messages_for_llm(token_budget: effective_token_budget) ⇒ Array<Hash>
Builds the message array expected by the Anthropic Messages API. Viewport layout (top to bottom):
[context prefix: goals + pinned messages] [sliding window messages]
Snapshots live in the system prompt (stable between Mneme runs). Goal events and recalled memories flow through the message stream as phantom tool pairs — they ride the conveyor belt as regular messages. After eviction, a goal snapshot + pinned messages block is rebuilt from DB state and prepended as a phantom pair.
The sliding window is post-processed by #ensure_atomic_tool_pairs which removes orphaned tool messages whose partner was cut off by the token budget.
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# File 'app/models/session.rb', line 332 def (token_budget: effective_token_budget) heal_orphaned_tool_calls! sliding_budget = token_budget pinned_budget = (token_budget * Anima::Settings.mneme_pinned_budget_fraction).to_i sliding_budget -= pinned_budget window = (token_budget: sliding_budget).to_a = window.first&.id prefix = (, budget: pinned_budget) prefix + (ensure_atomic_tool_pairs(window)) end |
#release_with_bounce_back(pm, error) ⇒ void
This method returns an undefined value.
Promotes a phantom-pair PendingMessage into a synthetic tool_call/tool_response Message pair — the LLM sees “a tool I invoked returned a result” and the pair rides the viewport like any real tool round. Used by DrainJob to flush background enrichment PMs (recalled memories, activated skills, workflow triggers, goal events, sub-agent deliveries) into the conversation.
Releases a failed drain claim and bounces the promoted user-message back to the client. Called from DrainJob when the LLM call raises before Events::LLMResponded ships. Destroying the exact message the PM promoted (tracked in PendingMessage#promoted_message_id) avoids the “last user_message” guess, which was racy under parallel drains.
Idempotent — a nil promoted_message_id skips the destroy and emits the BounceBack with message_id: nil so the TUI still restores input.
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# File 'app/models/session.rb', line 435 def release_with_bounce_back(pm, error) response_complete! if may_response_complete? bounced = pm. && .find_by(id: pm.) bounced&.destroy! Events::Bus.emit(Events::BounceBack.new( content: pm.content, error: error., session_id: id, message_id: bounced&.id )) end |
#schedule_mneme! ⇒ void
This method returns an undefined value.
Checks whether the Mneme boundary has left the viewport and enqueues MnemeJob when it has. Delegates initial boundary placement to #initialize_mneme_boundary! on the first call.
The boundary has “left the viewport” when the cumulative token cost of everything from the boundary to the newest message exceeds the budget — a single SUM aggregate, no window function needed.
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# File 'app/models/session.rb', line 96 def schedule_mneme! return if sub_agent? if .nil? initialize_mneme_boundary! return end tokens_since_boundary = .where("messages.id >= ?", ) .sum(:token_count) return if tokens_since_boundary <= effective_token_budget MnemeJob.perform_later(id) end |
#skills_in_viewport ⇒ Array<String>
Names of skills currently present in the viewport as ‘from_melete_skill` phantom tool_call messages, in activation order.
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# File 'app/models/session.rb', line 194 def .where("json_extract(payload, '$.tool_name') = ?", PendingMessage::MELETE_SKILL_TOOL) .pluck(Arel.sql("json_extract(payload, '$.tool_input.skill')")) .compact end |
#sub_agent? ⇒ Boolean
Returns true if this session is a sub-agent (has a parent).
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# File 'app/models/session.rb', line 83 def sub_agent? parent_session_id.present? end |
#subagent_trace_in_viewport?(child) ⇒ Boolean
True when at least one of child‘s traces (the spawn_subagent tool pair or any from_{nickname} phantom pair) still lives above the Mneme boundary in this session’s viewport. Used by Mneme::Runner after boundary advancement to decide whether a child should drop out of the HUD panel.
Returns false when the given session isn’t a direct child, when it has no spawn_tool_use_id (legacy child), or when the boundary has passed every trace.
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# File 'app/models/session.rb', line 510 def (child) return false unless child.parent_session_id == id boundary_id = scope = scope = scope.where("messages.id >= ?", boundary_id) if boundary_id spawn_uid = child.spawn_tool_use_id nickname = child.name conditions = [] bindings = {} if spawn_uid conditions << "messages.tool_use_id = :uid" bindings[:uid] = spawn_uid end if nickname conditions << "json_extract(messages.payload, '$.tool_name') = :tool" bindings[:tool] = "from_#{nickname}" end return false if conditions.empty? scope.where(conditions.join(" OR "), **bindings).exists? end |
#system_prompt ⇒ String?
Returns the system prompt for this session. Sub-agent sessions use their stored prompt plus the pinned task. Main sessions assemble a full system prompt from soul, sisters, and snapshots. Skills, workflows, and goals are injected as phantom tool_use/tool_result pairs in the message stream (not here) to keep the system prompt stable for prompt caching. Environment awareness flows through Bash tool responses.
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# File 'app/models/session.rb', line 243 def system_prompt if sub_agent? [prompt, assemble_task_section].compact.join("\n\n") else assemble_system_prompt end end |
#tool_round_complete? ⇒ Boolean
AASM guard for the executing → awaiting branch of start_processing. The round is complete when every orphan tool_call Message (one without a matching tool_response Message) has a corresponding tool_response PendingMessage waiting to be promoted. Until then the drain bails so the LLM never sees a half-assembled tool turn.
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# File 'app/models/session.rb', line 541 def tool_round_complete? msg_responses = .where(message_type: "tool_response").select(:tool_use_id) pm_responses = .where(message_type: "tool_response").select(:tool_use_id) .where(message_type: "tool_call") .where.not(tool_use_id: msg_responses) .where.not(tool_use_id: pm_responses) .none? end |
#tool_schemas ⇒ Array<Hash>
Returns the deterministic tool schemas for this session’s type and granted_tools configuration. Standard and spawn tools are static class-level definitions — no ShellSession or registry needed. MCP tools are excluded (they require live server queries and appear after the first LLM request via #broadcast_debug_context).
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# File 'app/models/session.rb', line 632 def tool_schemas resolved_tool_classes.map(&:schema) end |
#viewport_messages(token_budget: effective_token_budget) ⇒ ActiveRecord::Relation<Message>
Returns the messages currently visible in the LLM context window as a composable AR relation. Selects own messages above the Mneme boundary whose cumulative token count (walked newest-first) fits within the budget. The newest message is always included even when it alone exceeds the budget. Messages are full-size or excluded entirely.
The selection runs as a single SQL query using a window function (OVER+). Older messages have been compressed into snapshots and no longer participate in the viewport. Pending messages live in a separate table (PendingMessage) and never appear here — they are promoted to real messages before the agent processes them.
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# File 'app/models/session.rb', line 148 def (token_budget: effective_token_budget) scope = scope = scope.where("messages.id >= ?", ) if windowed = scope.select( "messages.*", "SUM(token_count) OVER (ORDER BY id DESC) AS running_total" ) Message .from(windowed, :messages) .where("running_total <= ? OR running_total = token_count", token_budget) .order(:id) end |
#wake_drain_pipeline_if_pending ⇒ void
This method returns an undefined value.
AASM after_all_events callback — picks the oldest active PendingMessage and re-runs its pipeline routing whenever the session lands in :idle with work still queued. Covers the race where a PM arrives while the session is :awaiting (LLM in flight): its own after_create_commit saw may_start_processing? return false and emitted nothing, so without this callback the message would sit forever once the LLM call completed.
The :executing → :awaiting path (tool round close) does not need this callback — the closing tool_response PM is itself the wake.
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# File 'app/models/session.rb', line 587 def wake_drain_pipeline_if_pending return unless idle? .ordered_for_drain.first&.route_to_event_bus end |
#workflow_in_viewport ⇒ String?
Workflow name currently present in the viewport as a ‘from_melete_workflow` phantom tool_call message, if any. The most recent activation wins when multiple are visible.
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# File 'app/models/session.rb', line 206 def .where("json_extract(payload, '$.tool_name') = ?", PendingMessage::MELETE_WORKFLOW_TOOL) .reorder(id: :desc) .pick(Arel.sql("json_extract(payload, '$.tool_input.workflow')")) end |