Class: Amaterasu::GameBoy::Ppu::Modes::Rendering::SpriteFetcher::SpritePixel
- Inherits:
-
Struct
- Object
- Struct
- Amaterasu::GameBoy::Ppu::Modes::Rendering::SpriteFetcher::SpritePixel
- Defined in:
- lib/amaterasu/game_boy/ppu/modes/rendering/sprite_fetcher.rb
Instance Attribute Summary collapse
-
#bg_win_priority_set ⇒ Object
Returns the value of attribute bg_win_priority_set.
-
#color_id ⇒ Object
Returns the value of attribute color_id.
-
#use_obp1_palette ⇒ Object
Returns the value of attribute use_obp1_palette.
Instance Attribute Details
#bg_win_priority_set ⇒ Object
Returns the value of attribute bg_win_priority_set
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# File 'lib/amaterasu/game_boy/ppu/modes/rendering/sprite_fetcher.rb', line 11 def bg_win_priority_set @bg_win_priority_set end |
#color_id ⇒ Object
Returns the value of attribute color_id
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# File 'lib/amaterasu/game_boy/ppu/modes/rendering/sprite_fetcher.rb', line 11 def color_id @color_id end |
#use_obp1_palette ⇒ Object
Returns the value of attribute use_obp1_palette
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# File 'lib/amaterasu/game_boy/ppu/modes/rendering/sprite_fetcher.rb', line 11 def use_obp1_palette @use_obp1_palette end |