Class: ActionDispatch::Journey::GTG::Simulator
- Inherits:
-
Object
- Object
- ActionDispatch::Journey::GTG::Simulator
- Defined in:
- lib/action_dispatch/journey/gtg/simulator.rb
Overview
:nodoc:
Constant Summary collapse
- INITIAL_STATE =
[0].freeze
Instance Attribute Summary collapse
-
#tt ⇒ Object
readonly
Returns the value of attribute tt.
Instance Method Summary collapse
-
#initialize(transition_table) ⇒ Simulator
constructor
A new instance of Simulator.
- #memos(string) ⇒ Object
Constructor Details
#initialize(transition_table) ⇒ Simulator
Returns a new instance of Simulator.
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# File 'lib/action_dispatch/journey/gtg/simulator.rb', line 21 def initialize(transition_table) @tt = transition_table end |
Instance Attribute Details
#tt ⇒ Object (readonly)
Returns the value of attribute tt.
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# File 'lib/action_dispatch/journey/gtg/simulator.rb', line 19 def tt @tt end |
Instance Method Details
#memos(string) ⇒ Object
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# File 'lib/action_dispatch/journey/gtg/simulator.rb', line 25 def memos(string) input = StringScanner.new(string) state = INITIAL_STATE while sym = input.scan(%r([/.?]|[^/.?]+)) state = tt.move(state, sym) end acceptance_states = state.each_with_object([]) do |s, memos| memos.concat(tt.memo(s)) if tt.accepting?(s) end acceptance_states.empty? ? yield : acceptance_states end |