Module: AACMetrics::Metrics

Defined in:
lib/aac-metrics/metrics.rb

Overview

TODO: Scores for average effort level for word sets (spelling if that’s th only way) Effort scores for sentence corpus Effort algorithms for scanning/eyes

Constant Summary collapse

SQRT2 =
Math.sqrt(2)
BUTTON_SIZE_MULTIPLIER =
0.09
FIELD_SIZE_MULTIPLIER =
0.017
VISUAL_SCAN_MULTIPLIER =
0.02
BOARD_CHANGE_PROCESSING_EFFORT =
1.0
DISTANCE_MULTIPLIER =
0.5
DISTANCE_THRESHOLD_TO_SKIP_VISUAL_SCAN =
0.1
SKIPPED_VISUAL_SCAN_DISTANCE_MULTIPLIER =
0.5

Class Method Summary collapse

Class Method Details

.analyze(obfset, output = true) ⇒ Object

TODO:

  1. When navigating from one board to the next, grid locations

with the same clone_id or semantic_id should result in a discount to overall search based more on the number of uncloned/unsemantic buttons than the number of total buttons (perhaps also factoring in the percent of board with that id present in the full board set)

  1. When selecting a button with a semantic_id or clone_id,

a discount to both search and selection should be applied based on the percent of boards that contain the same id at that grid location 3.5 When selecting a button with a semantic_id or clone_id, if the same id was present on the previous board, an additional discount to search and selection should be applied



20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
# File 'lib/aac-metrics/metrics.rb', line 20

def self.analyze(obfset, output=true)
  locale = nil
  buttons = []
  refs = {}
  total_boards = 1

  if obfset.is_a?(Hash) && obfset['buttons']
    locale = obfset['locale'] || 'en'
    refs = obfset['reference_counts']
    buttons = []
    obfset['buttons'].each do |btn|
      buttons << {
        id: btn['id'],
        label: btn['label'],
        level: btn['level'],
        effort: btn['effort'],
        semantic_id: btn['semantic_id'],
        clone_id: btn['clone_id']
      }
    end
    total_boards = obfset['total_boards']
  else
    visited_board_ids = {}
    to_visit = [{board: obfset[0], level: 0, entry_x: 1.0, entry_y: 1.0}]
    refs = {}
    obfset.each do |board|
      # determine frequency within the board set
      # for each semantic_id and clone_id
      if board['clone_ids']
        boards['clone_ids'].each do |id|
          refs[id] ||= 0
          refs[id] += 1
        end
      end
      if board['semantic_ids']
        boards['semantic_ids'].each do |id|
          refs[id] ||= 0
          refs[id] += 1
        end
      end
    end
    pcts = {}
    refs.each do |id, cnt|
      pcts[id] = cnt.to_f / obfset.length.to_f
    end
    locale = obfset[0]['locale']
    known_buttons = {}
    while to_visit.length > 0
      board = to_visit.shift
      visited_board_ids[board[:board]['id']] = board[:level]
      puts board[:board]['id'] if output
      btn_height = 1.0  / board[:board]['grid']['rows'].to_f
      btn_width = 1.0  / board[:board]['grid']['columns'].to_f
      board_effort = 0
      # add effort for level of complexity when new board is rendered
      button_size = button_size_effort(board[:board]['grid']['rows'], board[:board]['grid']['columns'])
      board_effort += button_size
      # add effort for number of visible buttons
      field_size = field_size_effort(board[:board]['grid']['order'].flatten.length)
      board_effort += field_size
      # decrease effort here for every button on the board
      # whose semantic_id or clone_id is repeated in the board set
      #       -0.0025 (* pct of matching boards) for semantic_id
      #       -0.005 (* pct of matching boards) for clone_id
      board[:board]['grid']['rows'].times do |row_idx|
        board[:board]['grid']['columns'].times do |col_idx|
          button_id = (board[:board]['grid']['order'][row_idx] || [])[col_idx]
          button = board[:board]['buttons'].detect{|b| b['id'] == button_id }
          if button && button['clone_id'] && pcts[button['clone_id']]
            board_effort -= 0.005 * pcts[button['clone_id']]
          elsif button && button['semantic_id'] && pcts[button['semantic_id']]
            board_effort -= 0.0025 * pcts[button['semantic_id']]
          end
        end
      end

      prior_buttons = 0

      board[:board]['grid']['rows'].times do |row_idx|
        board[:board]['grid']['columns'].times do |col_idx|
          button_id = (board[:board]['grid']['order'][row_idx] || [])[col_idx]
          button = board[:board]['buttons'].detect{|b| b['id'] == button_id }
          # prior_buttons += 0.1 if !button
          next unless button
          x = (btn_width / 2)  + (btn_width * col_idx)
          y = (btn_height / 2) + (btn_height * row_idx)
          # prior_buttons = (row_idx * board[:board]['grid']['columns']) + col_idx
          effort = 0
          # TODO: additional discount on board search effort
          #       if this button's semantic_id or clone_id
          #       was also present on the prior board
          #       board_effort * 0.5 for semantic_id
          #       board_effort * 0.33 for clone_id
          effort += board_effort
          # add effort for percent distance from entry point
          distance = distance_effort(x, y, board[:entry_x], board[:entry_y])
          # TODO: decrease effective distance if the semantic_id or clone_id:
          #       - are used on other boards in the set (semi)
          #         distance * 0.5 (* pct of matching boards) for semantic_id
          #         distance * 0.33 (* pct of matching boards) for clone_id
          #       - was also present on the prior board (total)
          #         distance * 0.5 for semantic_id
          #         distance * 0.33 for clone_id
          effort += distance
          if distance > DISTANCE_THRESHOLD_TO_SKIP_VISUAL_SCAN || (board[:entry_x] == 1.0 && board[:entry_y] == 1.0)
            # add small effort for every prior (visible) button when visually scanning
            visual_scan = visual_scan_effort(prior_buttons)
            effort += visual_scan
          else
            # ..unless it's right by the previous button, then
            # add tiny effort for local scan
            effort += distance * SKIPPED_VISUAL_SCAN_DISTANCE_MULTIPLIER
          end
          # add cumulative effort from previous sequence
          effort += board[:prior_effort] || 0
          prior_buttons += 1

          if button['load_board']
            try_visit = false
            # For linked buttons, only traverse if
            # the board hasn't been visited, or if 
            # we're not visiting it at a lower level
            if visited_board_ids[button['load_board']['id']] == nil
              try_visit = true 
            elsif visited_board_ids[button['load_board']['id']] > board[:level] + 1
              try_visit = true 
            end
            if to_visit.detect{|b| b[:board]['id'] == button['load_board']['id'] && b[:level] <= board[:level] + 1 }
              try_visit = false
            end
            if try_visit
              next_board = obfset.detect{|brd| brd['id'] == button['load_board']['id'] }
              puts "LIKE[] #{effort}" if button['label'] == 'like'
              if next_board
                to_visit.push({
                  board: next_board,
                  level: board[:level] + 1,
                  prior_effort: effort + BOARD_CHANGE_PROCESSING_EFFORT,
                  entry_x: x,
                  entry_y: y
                })
              end
            end
          else
            word = button['label']
            existing = known_buttons[word]
            if !existing || existing[:effort] < effort #board[:level] < existing[:level]
              puts "LIKE #{effort}" if button['label'] == 'like'
              known_buttons[word] = {
                id: "#{button['id']}::#{board[:board]['id']}",
                label: word,
                level: board[:level],
                effort: effort
              }
            end
          end
        end
      end
    end
    buttons = known_buttons.to_a.map(&:last)
    total_boards = visited_board_ids.keys.length
  end
  buttons = buttons.sort_by{|b| [b[:effort] || 1, b[:label] || ""] }
  clusters = {}
  buttons.each do |btn| 
    clusters[btn[:level]] ||= []
    clusters[btn[:level]] << btn
  end
  {
    analysis_version: AACMetrics::VERSION,
    locale: locale,
    total_boards: total_boards,
    total_buttons: buttons.length,
    reference_counts: refs,
    buttons: buttons,
    levels: clusters
  }
end

.analyze_and_compare(obfset, compset) ⇒ Object



228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
# File 'lib/aac-metrics/metrics.rb', line 228

def self.analyze_and_compare(obfset, compset)
  target = AACMetrics::Metrics.analyze(obfset, false)
  res = {}.merge(target)

  compare = AACMetrics::Metrics.analyze(compset, false)
  res[:comp_boards] = compare[:total_boards]
  res[:comp_buttons] = compare[:total_buttons]
  
  compare_words = []
  compare_buttons = {}
  comp_efforts = {}
  compare[:buttons].each do |btn|
    compare_words << btn[:label]
    compare_buttons[btn[:label]] = btn
    comp_efforts[btn[:label]] = btn[:effort]
  end

  sortable_efforts = {}
  target_efforts = {}
  target_words = []
  # Track effort scores for each button in the set,
  # used to sort and for assessing priority
  # TODO: keep a list of expected effort scores for
  # very frequent core words and use that when available
  res[:buttons].each{|b| 
    target_words << b[:label]
    target_efforts[b[:label]] = b[:effort]
    sortable_efforts[b[:label]] = b[:effort] 
    comp = compare_buttons[b[:label]]
    if comp
      b[:comp_level] = comp[:level]
      b[:comp_effort] = comp[:effort]
    end
  }
  # Effort scores are the mean of thw scores from the
  # two sets, or just a singular value if in only one set
  compare[:buttons].each{|b| 
    if sortable_efforts[b[:label]]
      sortable_efforts[b[:label]] += b[:effort] 
      sortable_efforts[b[:label]] /= 2
    else
      sortable_efforts[b[:label]] ||= b[:effort] 
    end
  }
  
  core_lists = AACMetrics::Loader.core_lists(target[:locale])
  common_words_obj = AACMetrics::Loader.common_words(target[:locale])
  synonyms = AACMetrics::Loader.synonyms(target[:locale])
  sentences = AACMetrics::Loader.sentences(target[:locale])
  common_words_obj['efforts'].each{|w, e| sortable_efforts[w] ||= e }
  common_words = common_words_obj['words']
  
  # Track which words are significantly harder or easier than expected
  too_easy = []
  too_hard = []
  target[:buttons].each do |btn|
    if btn[:effort] && common_words_obj['efforts'][btn[:label]]
      if btn[:effort] < common_words_obj['efforts'][btn[:label]] - 5
        too_easy << btn[:label]
      elsif btn[:effort] > common_words_obj['efforts'][btn[:label]] + 3
        too_hard << btn[:label]
      end
    end
  end

  
  missing = (compare_words - target_words).sort_by{|w| sortable_efforts[w] }
  missing = missing.select do |word|
    !synonyms[word] || (synonyms[word] & target_words).length == 0
  end
  extras = (target_words - compare_words).sort_by{|w| sortable_efforts[w] }
  extras = extras.select do |word|
    !synonyms[word] || (synonyms[word] & compare_words).length == 0
  end
  # puts "MISSING WORDS (#{missing.length}):"
  res[:missing_words] = missing
  # puts missing.join('  ')
  # puts "EXTRA WORDS (#{extras.length}):"
  res[:extra_words] = extras
  # puts extras.join('  ')
  overlap = (target_words & compare_words & common_words)
  # puts "OVERLAPPING WORDS (#{overlap.length}):"
  res[:overlapping_words] = overlap
  # puts overlap.join('  ')
  missing = (common_words - target_words)
  missing = missing.select do |word|
    !synonyms[word] || (synonyms[word] & target_words).length == 0
  end
  common_effort = 0
  comp_effort = 0
  common_words.each do |word|
    effort = target_efforts[word]
    if !effort && synonyms[word]
      synonyms[word].each do |syn|
        effort ||= target_efforts[syn]
      end
    end
    effort ||= 2 + (word.length * 2.5)
    common_effort += effort

    effort = comp_efforts[word]
    if !effort && synonyms[word]
      synonyms[word].each do |syn|
        effort ||= comp_efforts[syn]
      end
    end
    effort ||= 2 + (word.length * 2.5)
    comp_effort += effort
  end
  common_effort = common_effort.to_f / common_words.length.to_f
  comp_effort = comp_effort.to_f / common_words.length.to_f
  # puts "MISSING FROM COMMON (#{missing.length})"
  res[:missing] = {
    :common => {name: "Common Word List", list: missing}
  }
  res[:cores] = {
    :common => {name: "Common Word List", list: common_words, average_effort: common_effort, comp_effort: comp_effort}
  }
  target_effort_tally = 0.0
  comp_effort_tally = 0.0
  # For each core list, find any missing words, and compute
  # the average level of effort for all words in the set,
  # using a fallback effort metric if the word isn't in the
  # board set
  # puts missing.join('  ')
  core_lists.each do |list|
    missing = []
    comp_missing = []
    list_effort = 0
    comp_effort = 0
    list['words'].each do |word|
      words = [word] + (synonyms[word] || [])
      # Check if any words from the core list are missing in the set
      if (target_words & words).length == 0
        missing << word
      end
      if (compare_words & words).length == 0
        comp_missing << word
      end

      # Calculate the effort for the target and comp sets
      effort = target_efforts[word]
      if !effort
        words.each{|w| effort ||= target_efforts[w] }
      end
      # Fallback penalty for missing word
      effort ||= spelling_effort(word)
      list_effort += effort

      effort = comp_efforts[word]
      if !effort
        words.each{|w| effort ||= comp_efforts[w] }
      end
      effort ||= spelling_effort(word)
      comp_effort += effort
    end
    if missing.length > 0
      # puts "MISSING FROM #{list['id']} (#{missing.length}):"
      res[:missing][list['id']] = {name: list['name'], list: missing, average_effort: list_effort}
      # puts missing.join('  ')
    end
    list_effort = list_effort.to_f / list['words'].length.to_f
    comp_effort = comp_effort.to_f / list['words'].length.to_f
    target_effort_tally += list_effort
    comp_effort_tally += comp_effort
    res[:cores][list['id']] = {name: list['name'], list: list['words'], average_effort: list_effort, comp_effort: comp_effort}
  end
  target_effort_tally = (target_effort_tally / core_lists.to_a.length) * 5.0

  comp_effort_tally = (comp_effort_tally / core_lists.to_a.length) * 5.0

  # TODO: Assemble or allow a battery of word combinations,
  # and calculate the level of effort for each sequence,
  # as well as an average level of effort across combinations.
  res[:sentences] = []
  sentences.each do |words|
    puts "  #{words.join(' ')}"
    BOARD_CHANGE_PROCESSING_EFFORT
    target_effort_score = 0.0
    comp_effort_score = 0.0
    words.each_with_index do |word, idx|
      synonym_words = [word] + (synonyms[word] || [])
      effort = target_efforts[word] || target_efforts[word.downcase]
      if !effort
        synonym_words.each{|w| effort ||= target_efforts[w] }
      end
      effort ||= spelling_effort(word)
      effort += (idx == 0) ? 0.0 : BOARD_CHANGE_PROCESSING_EFFORT
      ee = effort
      target_effort_score += effort

      effort = comp_efforts[word] || comp_efforts[word.downcase]
      if !effort
        synonym_words.each{|w| effort ||= comp_efforts[w] }
      end
      effort ||= spelling_effort(word)
      effort += (idx == 0) ? 0.0 : BOARD_CHANGE_PROCESSING_EFFORT
      comp_effort_score += effort
      puts "      #{word} #{ee} #{effort}"
    end
    target_effort_score = target_effort_score / words.length
    comp_effort_score = comp_effort_score / words.length
    res[:sentences] << {sentence: words.join(' '), words: words, effort: target_effort_score, comp_effort: comp_effort_score}
  end
  target_effort_tally += res[:sentences].map{|s| s[:effort] }.sum.to_f / res[:sentences].length.to_f * 3.0
  comp_effort_tally += res[:sentences].map{|s| s[:comp_effort] }.sum.to_f / res[:sentences].length.to_f * 3.0
  target_effort_tally += 100 # placeholder value for future added calculations
  comp_effort_tally += 100



  res[:target_effort_score] = target_effort_tally
  res[:comp_effort_score] = comp_effort_tally
  # puts "CONSIDER MAKING EASIER"
  res[:high_effort_words] = too_hard
  # puts too_hard.join('  ')
  # puts "CONSIDER LESS PRIORITY"
  res[:low_effort_words] = too_easy
  # puts too_easy.join('  ')
  res
end

.button_size_effort(rows, cols) ⇒ Object



208
209
210
# File 'lib/aac-metrics/metrics.rb', line 208

def self.button_size_effort(rows, cols)
  BUTTON_SIZE_MULTIPLIER * (rows + cols) / 2
end

.distance_effort(x, y, entry_x, entry_y) ⇒ Object



220
221
222
# File 'lib/aac-metrics/metrics.rb', line 220

def self.distance_effort(x, y, entry_x, entry_y)
  Math.sqrt((x - entry_x) ** 2 + (y - entry_y) ** 2) / SQRT2 * DISTANCE_MULTIPLIER
end

.field_size_effort(button_count) ⇒ Object



212
213
214
# File 'lib/aac-metrics/metrics.rb', line 212

def self.field_size_effort(button_count)
  FIELD_SIZE_MULTIPLIER * button_count
end

.spelling_effort(word) ⇒ Object



224
225
226
# File 'lib/aac-metrics/metrics.rb', line 224

def self.spelling_effort(word)
  10 + (word.length * 2.5)
end

.visual_scan_effort(prior_buttons) ⇒ Object



216
217
218
# File 'lib/aac-metrics/metrics.rb', line 216

def self.visual_scan_effort(prior_buttons)
  prior_buttons * VISUAL_SCAN_MULTIPLIER
end