Class: RPG::System
- Inherits:
-
Object
- Object
- RPG::System
- Defined in:
- lib/R3EXS/RGSS3.rb
Overview
系统的数据类
Defined Under Namespace
Classes: Terms, TestBattler, Vehicle
Instance Attribute Summary collapse
-
#airship ⇒ Object
Returns the value of attribute airship.
-
#armor_types ⇒ Object
Returns the value of attribute armor_types.
-
#battle_bgm ⇒ Object
Returns the value of attribute battle_bgm.
-
#battle_end_me ⇒ Object
Returns the value of attribute battle_end_me.
-
#battleback1_name ⇒ Object
Returns the value of attribute battleback1_name.
-
#battleback2_name ⇒ Object
Returns the value of attribute battleback2_name.
-
#battler_hue ⇒ Object
Returns the value of attribute battler_hue.
-
#battler_name ⇒ Object
Returns the value of attribute battler_name.
-
#boat ⇒ Object
Returns the value of attribute boat.
-
#currency_unit ⇒ Object
Returns the value of attribute currency_unit.
-
#edit_map_id ⇒ Object
Returns the value of attribute edit_map_id.
-
#elements ⇒ Object
Returns the value of attribute elements.
-
#game_title ⇒ Object
Returns the value of attribute game_title.
-
#gameover_me ⇒ Object
Returns the value of attribute gameover_me.
-
#japanese ⇒ Object
Returns the value of attribute japanese.
-
#opt_display_tp ⇒ Object
Returns the value of attribute opt_display_tp.
-
#opt_draw_title ⇒ Object
Returns the value of attribute opt_draw_title.
-
#opt_extra_exp ⇒ Object
Returns the value of attribute opt_extra_exp.
-
#opt_floor_death ⇒ Object
Returns the value of attribute opt_floor_death.
-
#opt_followers ⇒ Object
Returns the value of attribute opt_followers.
-
#opt_slip_death ⇒ Object
Returns the value of attribute opt_slip_death.
-
#opt_transparent ⇒ Object
Returns the value of attribute opt_transparent.
-
#opt_use_midi ⇒ Object
Returns the value of attribute opt_use_midi.
-
#party_members ⇒ Object
Returns the value of attribute party_members.
-
#ship ⇒ Object
Returns the value of attribute ship.
-
#skill_types ⇒ Object
Returns the value of attribute skill_types.
-
#sounds ⇒ Object
Returns the value of attribute sounds.
-
#start_map_id ⇒ Object
Returns the value of attribute start_map_id.
-
#start_x ⇒ Object
Returns the value of attribute start_x.
-
#start_y ⇒ Object
Returns the value of attribute start_y.
-
#switches ⇒ Object
Returns the value of attribute switches.
-
#terms ⇒ Object
Returns the value of attribute terms.
-
#test_battlers ⇒ Object
Returns the value of attribute test_battlers.
-
#test_troop_id ⇒ Object
Returns the value of attribute test_troop_id.
-
#title1_name ⇒ Object
Returns the value of attribute title1_name.
-
#title2_name ⇒ Object
Returns the value of attribute title2_name.
-
#title_bgm ⇒ Object
Returns the value of attribute title_bgm.
-
#variables ⇒ Object
Returns the value of attribute variables.
-
#version_id ⇒ Object
Returns the value of attribute version_id.
-
#weapon_types ⇒ Object
Returns the value of attribute weapon_types.
-
#window_tone ⇒ Object
Returns the value of attribute window_tone.
Instance Attribute Details
#airship ⇒ Object
Returns the value of attribute airship.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def airship @airship end |
#armor_types ⇒ Object
Returns the value of attribute armor_types.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def armor_types @armor_types end |
#battle_bgm ⇒ Object
Returns the value of attribute battle_bgm.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def battle_bgm @battle_bgm end |
#battle_end_me ⇒ Object
Returns the value of attribute battle_end_me.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def battle_end_me @battle_end_me end |
#battleback1_name ⇒ Object
Returns the value of attribute battleback1_name.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def battleback1_name @battleback1_name end |
#battleback2_name ⇒ Object
Returns the value of attribute battleback2_name.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def battleback2_name @battleback2_name end |
#battler_hue ⇒ Object
Returns the value of attribute battler_hue.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def battler_hue @battler_hue end |
#battler_name ⇒ Object
Returns the value of attribute battler_name.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def battler_name @battler_name end |
#boat ⇒ Object
Returns the value of attribute boat.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def boat @boat end |
#currency_unit ⇒ Object
Returns the value of attribute currency_unit.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def currency_unit @currency_unit end |
#edit_map_id ⇒ Object
Returns the value of attribute edit_map_id.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def edit_map_id @edit_map_id end |
#elements ⇒ Object
Returns the value of attribute elements.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def elements @elements end |
#game_title ⇒ Object
Returns the value of attribute game_title.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def game_title @game_title end |
#gameover_me ⇒ Object
Returns the value of attribute gameover_me.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def gameover_me @gameover_me end |
#japanese ⇒ Object
Returns the value of attribute japanese.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def japanese @japanese end |
#opt_display_tp ⇒ Object
Returns the value of attribute opt_display_tp.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def opt_display_tp @opt_display_tp end |
#opt_draw_title ⇒ Object
Returns the value of attribute opt_draw_title.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def opt_draw_title @opt_draw_title end |
#opt_extra_exp ⇒ Object
Returns the value of attribute opt_extra_exp.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def opt_extra_exp @opt_extra_exp end |
#opt_floor_death ⇒ Object
Returns the value of attribute opt_floor_death.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def opt_floor_death @opt_floor_death end |
#opt_followers ⇒ Object
Returns the value of attribute opt_followers.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def opt_followers @opt_followers end |
#opt_slip_death ⇒ Object
Returns the value of attribute opt_slip_death.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def opt_slip_death @opt_slip_death end |
#opt_transparent ⇒ Object
Returns the value of attribute opt_transparent.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def opt_transparent @opt_transparent end |
#opt_use_midi ⇒ Object
Returns the value of attribute opt_use_midi.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def opt_use_midi @opt_use_midi end |
#party_members ⇒ Object
Returns the value of attribute party_members.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def party_members @party_members end |
#ship ⇒ Object
Returns the value of attribute ship.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def ship @ship end |
#skill_types ⇒ Object
Returns the value of attribute skill_types.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def skill_types @skill_types end |
#sounds ⇒ Object
Returns the value of attribute sounds.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def sounds @sounds end |
#start_map_id ⇒ Object
Returns the value of attribute start_map_id.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def start_map_id @start_map_id end |
#start_x ⇒ Object
Returns the value of attribute start_x.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def start_x @start_x end |
#start_y ⇒ Object
Returns the value of attribute start_y.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def start_y @start_y end |
#switches ⇒ Object
Returns the value of attribute switches.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def switches @switches end |
#terms ⇒ Object
Returns the value of attribute terms.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def terms @terms end |
#test_battlers ⇒ Object
Returns the value of attribute test_battlers.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def test_battlers @test_battlers end |
#test_troop_id ⇒ Object
Returns the value of attribute test_troop_id.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def test_troop_id @test_troop_id end |
#title1_name ⇒ Object
Returns the value of attribute title1_name.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def title1_name @title1_name end |
#title2_name ⇒ Object
Returns the value of attribute title2_name.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def title2_name @title2_name end |
#title_bgm ⇒ Object
Returns the value of attribute title_bgm.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def title_bgm @title_bgm end |
#variables ⇒ Object
Returns the value of attribute variables.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def variables @variables end |
#version_id ⇒ Object
Returns the value of attribute version_id.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def version_id @version_id end |
#weapon_types ⇒ Object
Returns the value of attribute weapon_types.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def weapon_types @weapon_types end |
#window_tone ⇒ Object
Returns the value of attribute window_tone.
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# File 'lib/R3EXS/RGSS3.rb', line 481 def window_tone @window_tone end |