Class: HDLRuby::High::SystemI
- Inherits:
-
Low::SystemI
- Object
- Base::SystemI
- Low::SystemI
- HDLRuby::High::SystemI
- Includes:
- SingletonExtend
- Defined in:
- lib/HDLRuby/hruby_high.rb
Overview
Describes a high-level system instance.
Constant Summary collapse
Constants included from Low::Low2Symbol
Low::Low2Symbol::Low2SymbolPrefix, Low::Low2Symbol::Low2SymbolTable, Low::Low2Symbol::Symbol2LowTable
Instance Attribute Summary
Attributes inherited from Low::SystemI
Attributes included from Low::Hparent
Instance Method Summary collapse
-
#call(*connects) ⇒ Object
Connects signals of the system instance according to +connects+.
-
#choice(configuration = {}) ⇒ Object
Adds alternative system +systemT+.
-
#configure(sys) ⇒ Object
(Re)Configuration of system instance to systemT designated by +sys+.
-
#get_export(name) ⇒ Object
Gets an exported element (signal or system instance) by +name+.
-
#initialize(name, systemT) ⇒ SystemI
constructor
Creates a new system instance of system type +systemT+ named +name+.
-
#method_missing(m, *args, &ruby_block) ⇒ Object
Missing methods are looked for in the public namespace of the system type.
-
#namespace ⇒ Object
Gets the private namespace.
-
#open(&ruby_block) ⇒ Object
Opens for extension.
-
#public_namespace ⇒ Object
Gets the public namespace.
-
#to_low(name = self.name) ⇒ Object
Converts the instance to HDLRuby::Low and set its +name+.
-
#to_ref ⇒ Object
Converts to a new reference.
-
#type ⇒ Object
The type of a systemI: for now Void (may change in the future).
Methods included from SingletonExtend
Methods inherited from Low::SystemI
#add_systemT, #each_arrow_deep, #each_behavior, #each_behavior_deep, #each_block_deep, #each_connection, #each_connection_deep, #each_deep, #each_inner, #each_inout, #each_input, #each_output, #each_sensitive_deep, #each_signal, #each_signal_deep, #each_statement_deep, #each_systemI, #each_systemT, #eql?, #get_by_name, #get_inner, #get_inout, #get_input, #get_output, #get_signal, #get_systemI, #hash, #replace_names!, #set_name!, #set_systemT, #to_c, #to_ch, #to_hdr, #to_high, #to_vhdl, #with_port!, #with_var!
Methods included from Low::Low2Symbol
Methods included from Low::Hparent
Constructor Details
#initialize(name, systemT) ⇒ SystemI
Creates a new system instance of system type +systemT+ named +name+.
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# File 'lib/HDLRuby/hruby_high.rb', line 2037 def initialize(name, systemT) # Initialize the system instance structure. super(name,systemT) # Sets the hdl-like access to the system instance. obj = self # For using the right self within the proc High.space_reg(name) { obj } end |
Dynamic Method Handling
This class handles dynamic methods through the method_missing method
#method_missing(m, *args, &ruby_block) ⇒ Object
Missing methods are looked for in the public namespace of the system type.
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# File 'lib/HDLRuby/hruby_high.rb', line 2197 def method_missing(m, *args, &ruby_block) # print "method_missing in class=#{self.class} with m=#{m}\n" self.public_namespace.send(m,*args,&ruby_block) end |
Instance Method Details
#call(*connects) ⇒ Object
Connects signals of the system instance according to +connects+.
NOTE: +connects+ can be a hash table where each entry gives the correspondance between a system's signal name and an external signal to connect to, or a list of signals that will be connected in the order of declaration.
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# File 'lib/HDLRuby/hruby_high.rb', line 2068 def call(*connects) # Checks if it is a connection through is a hash. if connects.size == 1 and connects[0].respond_to?(:to_h) and !connects[0].is_a?(HRef) then # Yes, perform a connection by name connects = connects[0].to_h # Performs the connections. connects.each do |key,value| # Gets the signal corresponding to connect. signal = self.get_signal(key) unless signal then # Look into the included systems. self.systemT.scope.each_included do |included| signal = included.get_signal(key) break if signal end end # Check if it is an output. isout = self.get_output(key) unless isout then # Look into the inlucded systems. self.systemT.scope.each_included do |included| isout = included.get_output(key) break if isout end end # Convert it to a reference. ref = RefObject.new(self.to_ref,signal) # puts "key=#{key} value=#{value} signal=#{signal} ref=#{ref}" # Make the connection. if isout then value <= ref else ref <= value end end else # No, perform a connection is order of declaration connects.each.with_index do |csig,i| csig = csig.to_expr # puts "csig=#{csig} i=#{i}" # puts "systemT inputs=#{systemT.each_input.to_a.size}" # Gets i-est signal to connect ssig = self.systemT.get_interface_with_included(i) # Check if it is an output. isout = self.systemT.get_output_with_included(ssig.name) # puts "ssig=#{ssig.name} isout=#{isout}" # Convert it to a reference. ssig = RefObject.new(self.to_ref,ssig) # Make the connection. if isout then csig <= ssig else ssig <= csig end end end end |
#choice(configuration = {}) ⇒ Object
Adds alternative system +systemT+
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# File 'lib/HDLRuby/hruby_high.rb', line 2146 def choice(configuration = {}) # Process the argument. configuration.each do |k,v| k = k.to_sym unless v.is_a?(SystemT) then raise "Invalid class for a system type: #{v.class}" end # Create an eigen system. eigen = v.instantiate(HDLRuby.uniq_name(self.name)).systemT # Ensure its interface corresponds. my_signals = self.each_signal.to_a if (eigen.each_signal.with_index.find { |sig,i| !sig.eql?(my_signals[i]) }) then raise "Invalid system for configuration: #{systemT.name}." end # Add it. # At the HDLRuby::High level @choices = { self.name => self.systemT } unless @choices @choices[k] = eigen # At the HDLRuby::Low level self.add_systemT(eigen) end end |
#configure(sys) ⇒ Object
(Re)Configuration of system instance to systemT designated by +sys+. +sys+ may be the index or the name of the configuration, the first configuration being named by the systemI name.
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# File 'lib/HDLRuby/hruby_high.rb', line 2174 def configure(sys) if sys.respond_to?(:to_i) then # The argument is an index. # Create the (re)configuration node. High.top_user.add_statement( Configure.new(RefObject.new(RefThis.new,self),sys.to_i)) else # The argument is a name (should be). # Get the index corresponding to the name. num = @choices.find_index { |k,_| k == sys.to_sym } unless num then raise "Invalid name for configuration: #{sys.to_s}" end # Create the (re)configuration node. High.top_user.add_statement( Configure.new(RefObject.new(RefThis.new,self),num)) end end |
#get_export(name) ⇒ Object
Gets an exported element (signal or system instance) by +name+.
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# File 'lib/HDLRuby/hruby_high.rb', line 2128 def get_export(name) return @systemT.get_export(name) end |
#namespace ⇒ Object
Gets the private namespace.
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# File 'lib/HDLRuby/hruby_high.rb', line 2211 def namespace # self.systemT.scope.namespace self.systemT.namespace end |
#open(&ruby_block) ⇒ Object
Opens for extension.
NOTE: actually executes +ruby_block+ in the context of the systemT.
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# File 'lib/HDLRuby/hruby_high.rb', line 2137 def open(&ruby_block) # Extend the eigen system. @systemT.run(&ruby_block) # Update the methods. @systemT.eigenize(self) self.eigen_extend(@systemT.public_namespace) end |
#public_namespace ⇒ Object
Gets the public namespace.
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# File 'lib/HDLRuby/hruby_high.rb', line 2206 def public_namespace self.systemT.public_namespace end |
#to_low(name = self.name) ⇒ Object
Converts the instance to HDLRuby::Low and set its +name+.
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# File 'lib/HDLRuby/hruby_high.rb', line 2218 def to_low(name = self.name) # puts "to_low with #{self} (#{self.name}) #{self.systemT}" # Converts the system of the instance to HDLRuby::Low systemTL = self.systemT.to_low # Creates the resulting HDLRuby::Low instance systemIL = HDLRuby::Low::SystemI.new(High.names_create(name), systemTL) # # For debugging: set the source high object # systemIL.properties[:low2high] = self.hdr_id # self.properties[:high2low] = systemIL # Adds the other systemTs. self.each_systemT do |systemTc| if systemTc != self.systemT systemTcL = systemTc.to_low systemIL.add_systemT(systemTcL) end end return systemIL end |
#to_ref ⇒ Object
Converts to a new reference.
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# File 'lib/HDLRuby/hruby_high.rb', line 2052 def to_ref if self.name.empty? then # No name, happens if inside the systemI so use this. return this else # A name. return RefObject.new(this,self) end end |
#type ⇒ Object
The type of a systemI: for now Void (may change in the future).
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# File 'lib/HDLRuby/hruby_high.rb', line 2047 def type return void end |