Class: Aws::GameLift::Types::LocationState

Inherits:
Struct
  • Object
show all
Includes:
Structure
Defined in:
lib/aws-sdk-gamelift/types.rb

Overview

A fleet location and its life-cycle state. A location state object might be used to describe a fleet’s remote location or home Region. Life-cycle state tracks the progress of launching the first instance in a new location and preparing it for game hosting, and then removing all instances and deleting the location from the fleet.

  • NEW – A new fleet location has been defined and desired instances is set to 1.

  • DOWNLOADING/VALIDATING/BUILDING/ACTIVATING – Amazon GameLift is setting up the new fleet location, creating new instances with the game build or Realtime script and starting server processes.

  • ACTIVE – Hosts can now accept game sessions.

  • ERROR – An error occurred when downloading, validating, building, or activating the fleet location.

  • DELETING – Hosts are responding to a delete fleet location request.

  • TERMINATED – The fleet location no longer exists.

  • NOT_FOUND – The fleet location was not found. This could be because the custom location was removed or not created.

Constant Summary collapse

SENSITIVE =
[]

Instance Attribute Summary collapse

Instance Attribute Details

#locationString

The fleet location, expressed as an Amazon Web Services Region code such as ‘us-west-2`.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 7800

class LocationState < Struct.new(
  :location,
  :status)
  SENSITIVE = []
  include Aws::Structure
end

#statusString

The life-cycle status of a fleet location.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 7800

class LocationState < Struct.new(
  :location,
  :status)
  SENSITIVE = []
  include Aws::Structure
end