Class: Aws::GameLift::Types::DeleteGameServerGroupInput
- Inherits:
-
Struct
- Object
- Struct
- Aws::GameLift::Types::DeleteGameServerGroupInput
- Includes:
- Structure
- Defined in:
- lib/aws-sdk-gamelift/types.rb
Overview
Constant Summary collapse
- SENSITIVE =
[]
Instance Attribute Summary collapse
-
#delete_option ⇒ String
The type of delete to perform.
-
#game_server_group_name ⇒ String
A unique identifier for the game server group.
Instance Attribute Details
#delete_option ⇒ String
The type of delete to perform. Options include the following:
-
‘SAFE_DELETE` – (default) Terminates the game server group and Amazon EC2 Auto Scaling group only when it has no game servers that are in `UTILIZED` status.
-
‘FORCE_DELETE` – Terminates the game server group, including all active game servers regardless of their utilization status, and the Amazon EC2 Auto Scaling group.
-
‘RETAIN` – Does a safe delete of the game server group but retains the Amazon EC2 Auto Scaling group as is.
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# File 'lib/aws-sdk-gamelift/types.rb', line 3239 class DeleteGameServerGroupInput < Struct.new( :game_server_group_name, :delete_option) SENSITIVE = [] include Aws::Structure end |
#game_server_group_name ⇒ String
A unique identifier for the game server group. Use either the name or ARN value.
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# File 'lib/aws-sdk-gamelift/types.rb', line 3239 class DeleteGameServerGroupInput < Struct.new( :game_server_group_name, :delete_option) SENSITIVE = [] include Aws::Structure end |