Class: Aws::GameLift::Types::ContainerGroupsConfiguration
- Inherits:
-
Struct
- Object
- Struct
- Aws::GameLift::Types::ContainerGroupsConfiguration
- Includes:
- Structure
- Defined in:
- lib/aws-sdk-gamelift/types.rb
Overview
**This data type is used with the Amazon GameLift containers feature, which is currently in public preview.**
Configuration details for a set of container groups, for use when creating a fleet with compute type ‘CONTAINER`.
**Used with:** CreateFleet
Constant Summary collapse
- SENSITIVE =
[]
Instance Attribute Summary collapse
-
#connection_port_range ⇒ Types::ConnectionPortRange
A set of ports to allow inbound traffic, including game clients, to connect to processes running in the container fleet.
-
#container_group_definition_names ⇒ Array<String>
The list of container group definition names to deploy to a new container fleet.
-
#desired_replica_container_groups_per_instance ⇒ Integer
The number of times to replicate the replica container group on each instance in a container fleet.
Instance Attribute Details
#connection_port_range ⇒ Types::ConnectionPortRange
A set of ports to allow inbound traffic, including game clients, to connect to processes running in the container fleet.
Connection ports are dynamically mapped to container ports, which are assigned to individual processes running in a container. The connection port range must have enough ports to map to all container ports across a fleet instance. To calculate the minimum connection ports needed, use the following formula:
*[Total number of container ports as defined for containers in the replica container group] * [Desired or calculated number of replica container groups per instance] + [Total number of container ports as defined for containers in the daemon container group]*
As a best practice, double the minimum number of connection ports.
<note markdown=“1”> Use the fleet’s ‘EC2InboundPermissions` property to control external access to connection ports. Set this property to the connection port numbers that you want to open access to. See IpPermission for more details.
</note>
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# File 'lib/aws-sdk-gamelift/types.rb', line 1310 class ContainerGroupsConfiguration < Struct.new( :container_group_definition_names, :connection_port_range, :desired_replica_container_groups_per_instance) SENSITIVE = [] include Aws::Structure end |
#container_group_definition_names ⇒ Array<String>
The list of container group definition names to deploy to a new container fleet.
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# File 'lib/aws-sdk-gamelift/types.rb', line 1310 class ContainerGroupsConfiguration < Struct.new( :container_group_definition_names, :connection_port_range, :desired_replica_container_groups_per_instance) SENSITIVE = [] include Aws::Structure end |
#desired_replica_container_groups_per_instance ⇒ Integer
The number of times to replicate the replica container group on each instance in a container fleet. By default, Amazon GameLift calculates the maximum number of replica container groups that can fit on a fleet instance (based on CPU and memory resources). Leave this parameter empty if you want to use the maximum number, or specify a desired number to override the maximum. The desired number is used if it’s less than the maximum number.
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# File 'lib/aws-sdk-gamelift/types.rb', line 1310 class ContainerGroupsConfiguration < Struct.new( :container_group_definition_names, :connection_port_range, :desired_replica_container_groups_per_instance) SENSITIVE = [] include Aws::Structure end |