Class: Aws::GameLift::Types::ContainerDefinition
- Inherits:
-
Struct
- Object
- Struct
- Aws::GameLift::Types::ContainerDefinition
- Includes:
- Structure
- Defined in:
- lib/aws-sdk-gamelift/types.rb
Overview
**This data type is used with the Amazon GameLift containers feature, which is currently in public preview.**
Describes a container in a container fleet, the resources available to the container, and the commands that are run when the container starts. Container properties can’t be updated. To change a property, create a new container group definition. See also ContainerDefinitionInput.
**Part of:** ContainerGroupDefinition
**Returned by:** DescribeContainerGroupDefinition, ListContainerGroupDefinitions
Constant Summary collapse
- SENSITIVE =
[]
Instance Attribute Summary collapse
-
#command ⇒ Array<String>
A command that’s passed to the container on startup.
-
#container_name ⇒ String
The container definition identifier.
-
#cpu ⇒ Integer
The number of CPU units that are reserved for the container.
-
#depends_on ⇒ Array<Types::ContainerDependency>
Indicates that the container relies on the status of other containers in the same container group during its startup and shutdown sequences.
-
#entry_point ⇒ Array<String>
The entry point that’s passed to the container on startup.
-
#environment ⇒ Array<Types::ContainerEnvironment>
A set of environment variables that’s passed to the container on startup.
-
#essential ⇒ Boolean
Indicates whether the container is vital to the container group.
-
#health_check ⇒ Types::ContainerHealthCheck
A configuration for a non-terminal health check.
-
#image_uri ⇒ String
The URI to the image that $short; copied and deployed to a container fleet.
-
#memory_limits ⇒ Types::ContainerMemoryLimits
The amount of memory that Amazon GameLift makes available to the container.
-
#port_configuration ⇒ Types::ContainerPortConfiguration
Defines the ports that are available to assign to processes in the container.
-
#resolved_image_digest ⇒ String
A unique and immutable identifier for the container image that is deployed to a container fleet.
-
#working_directory ⇒ String
The directory in the container where commands are run.
Instance Attribute Details
#command ⇒ Array<String>
A command that’s passed to the container on startup. Each argument for the command is an additional string in the array. See the
- ContainerDefinition::command][1
-
parameter in the *Amazon Elastic
Container Service API reference.*
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# File 'lib/aws-sdk-gamelift/types.rb', line 728 class ContainerDefinition < Struct.new( :container_name, :image_uri, :resolved_image_digest, :memory_limits, :port_configuration, :cpu, :health_check, :command, :essential, :entry_point, :working_directory, :environment, :depends_on) SENSITIVE = [] include Aws::Structure end |
#container_name ⇒ String
The container definition identifier. Container names are unique within a container group definition.
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# File 'lib/aws-sdk-gamelift/types.rb', line 728 class ContainerDefinition < Struct.new( :container_name, :image_uri, :resolved_image_digest, :memory_limits, :port_configuration, :cpu, :health_check, :command, :essential, :entry_point, :working_directory, :environment, :depends_on) SENSITIVE = [] include Aws::Structure end |
#cpu ⇒ Integer
The number of CPU units that are reserved for the container. Note: 1 vCPU unit equals 1024 CPU units. If no resources are reserved, the container shares the total CPU limit for the container group.
Related data type: ContainerGroupDefinition$TotalCpuLimit
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# File 'lib/aws-sdk-gamelift/types.rb', line 728 class ContainerDefinition < Struct.new( :container_name, :image_uri, :resolved_image_digest, :memory_limits, :port_configuration, :cpu, :health_check, :command, :essential, :entry_point, :working_directory, :environment, :depends_on) SENSITIVE = [] include Aws::Structure end |
#depends_on ⇒ Array<Types::ContainerDependency>
Indicates that the container relies on the status of other containers in the same container group during its startup and shutdown sequences. A container might have dependencies on multiple containers.
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# File 'lib/aws-sdk-gamelift/types.rb', line 728 class ContainerDefinition < Struct.new( :container_name, :image_uri, :resolved_image_digest, :memory_limits, :port_configuration, :cpu, :health_check, :command, :essential, :entry_point, :working_directory, :environment, :depends_on) SENSITIVE = [] include Aws::Structure end |
#entry_point ⇒ Array<String>
The entry point that’s passed to the container on startup. If there are multiple arguments, each argument is an additional string in the array. See the [ContainerDefinition::entryPoint] parameter in the *Amazon Elastic Container Service API Reference*.
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# File 'lib/aws-sdk-gamelift/types.rb', line 728 class ContainerDefinition < Struct.new( :container_name, :image_uri, :resolved_image_digest, :memory_limits, :port_configuration, :cpu, :health_check, :command, :essential, :entry_point, :working_directory, :environment, :depends_on) SENSITIVE = [] include Aws::Structure end |
#environment ⇒ Array<Types::ContainerEnvironment>
A set of environment variables that’s passed to the container on startup. See the [ContainerDefinition::environment] parameter in the *Amazon Elastic Container Service API Reference*.
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# File 'lib/aws-sdk-gamelift/types.rb', line 728 class ContainerDefinition < Struct.new( :container_name, :image_uri, :resolved_image_digest, :memory_limits, :port_configuration, :cpu, :health_check, :command, :essential, :entry_point, :working_directory, :environment, :depends_on) SENSITIVE = [] include Aws::Structure end |
#essential ⇒ Boolean
Indicates whether the container is vital to the container group. If an essential container fails, the entire container group is restarted.
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# File 'lib/aws-sdk-gamelift/types.rb', line 728 class ContainerDefinition < Struct.new( :container_name, :image_uri, :resolved_image_digest, :memory_limits, :port_configuration, :cpu, :health_check, :command, :essential, :entry_point, :working_directory, :environment, :depends_on) SENSITIVE = [] include Aws::Structure end |
#health_check ⇒ Types::ContainerHealthCheck
A configuration for a non-terminal health check. A container, which automatically restarts if it stops functioning, also restarts if it fails this health check. If an essential container in the daemon group fails a health check, the entire container group is restarted. The essential container in the replica group doesn’t use this health check mechanism, because the Amazon GameLift Agent automatically handles the task.
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# File 'lib/aws-sdk-gamelift/types.rb', line 728 class ContainerDefinition < Struct.new( :container_name, :image_uri, :resolved_image_digest, :memory_limits, :port_configuration, :cpu, :health_check, :command, :essential, :entry_point, :working_directory, :environment, :depends_on) SENSITIVE = [] include Aws::Structure end |
#image_uri ⇒ String
The URI to the image that $short; copied and deployed to a container fleet. For a more specific identifier, see ‘ResolvedImageDigest`.
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# File 'lib/aws-sdk-gamelift/types.rb', line 728 class ContainerDefinition < Struct.new( :container_name, :image_uri, :resolved_image_digest, :memory_limits, :port_configuration, :cpu, :health_check, :command, :essential, :entry_point, :working_directory, :environment, :depends_on) SENSITIVE = [] include Aws::Structure end |
#memory_limits ⇒ Types::ContainerMemoryLimits
The amount of memory that Amazon GameLift makes available to the container. If memory limits aren’t set for an individual container, the container shares the container group’s total memory allocation.
Related data type: ContainerGroupDefinition$TotalMemoryLimit
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# File 'lib/aws-sdk-gamelift/types.rb', line 728 class ContainerDefinition < Struct.new( :container_name, :image_uri, :resolved_image_digest, :memory_limits, :port_configuration, :cpu, :health_check, :command, :essential, :entry_point, :working_directory, :environment, :depends_on) SENSITIVE = [] include Aws::Structure end |
#port_configuration ⇒ Types::ContainerPortConfiguration
Defines the ports that are available to assign to processes in the container. For example, a game server process requires a container port to allow game clients to connect to it. Container ports aren’t directly accessed by inbound traffic. Amazon GameLift maps these container ports to externally accessible connection ports, which are assigned as needed from the container fleet’s ‘ConnectionPortRange`.
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# File 'lib/aws-sdk-gamelift/types.rb', line 728 class ContainerDefinition < Struct.new( :container_name, :image_uri, :resolved_image_digest, :memory_limits, :port_configuration, :cpu, :health_check, :command, :essential, :entry_point, :working_directory, :environment, :depends_on) SENSITIVE = [] include Aws::Structure end |
#resolved_image_digest ⇒ String
A unique and immutable identifier for the container image that is deployed to a container fleet. The digest is a SHA 256 hash of the container image manifest.
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# File 'lib/aws-sdk-gamelift/types.rb', line 728 class ContainerDefinition < Struct.new( :container_name, :image_uri, :resolved_image_digest, :memory_limits, :port_configuration, :cpu, :health_check, :command, :essential, :entry_point, :working_directory, :environment, :depends_on) SENSITIVE = [] include Aws::Structure end |
#working_directory ⇒ String
The directory in the container where commands are run. See the
- ContainerDefinition::workingDirectory][1
-
parameter in the *Amazon
Elastic Container Service API Reference*.
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# File 'lib/aws-sdk-gamelift/types.rb', line 728 class ContainerDefinition < Struct.new( :container_name, :image_uri, :resolved_image_digest, :memory_limits, :port_configuration, :cpu, :health_check, :command, :essential, :entry_point, :working_directory, :environment, :depends_on) SENSITIVE = [] include Aws::Structure end |